[gd_resource type="Resource" script_class="BulletResource" format=3 uid="uid://csyvua8yyo3ix"] [ext_resource type="PackedScene" uid="uid://byc67yxbkefyk" path="res://Scenes/Weapons/bullet_3D.tscn" id="1_bv1ya"] [ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="2_pumim"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_0n4t0"] [resource] script = ExtResource("3_0n4t0") BulletScene = ExtResource("1_bv1ya") BulletSprite = ExtResource("2_pumim") BulletSize = 0.1 BulletSpeed = 10.0 BulletDamage = 2.5 MaxDamage = 3.2 Knockback = 100.0 TimeModifiers = []