[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bes254wblt1lm"] [ext_resource type="PackedScene" uid="uid://bu464cgcdnihv" path="res://Scenes/Weapons/Explosion_Bullet_Small_3D.tscn" id="1_3cxov"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_spahw"] [resource] script = ExtResource("2_spahw") BulletScene = ExtResource("1_3cxov") BulletSize = 0.0 BulletSpeed = 0.0 Direction = Vector2(1, 0) BulletDamage = 0.0 MaxDamage = 0.0 Knockback = 0.0 LifeTime = 1.0 Owner = 0 DamageType = 4 GrazeValue = 1.0 Attributes = 16 TimeModifiers = []