[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://dye4820oabo2f"] [ext_resource type="PackedScene" uid="uid://c85ht0mlk0ruv" path="res://Scenes/Weapons/generic_bullet_deat_particle_3D.tscn" id="1_r5jsy"] [ext_resource type="Texture2D" uid="uid://cw027a7llqhns" path="res://Sprites/Bullets/spark_001.png" id="2_4r7h6"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_r5jsy"] [resource] script = ExtResource("2_r5jsy") BulletScene = ExtResource("1_r5jsy") BulletSprite = ExtResource("2_4r7h6") BulletSpeed = 0.0 BulletDamage = 0.0 MaxDamage = 0.0 Knockback = 0.0 LifeTime = 0.1 GrazeValue = 1.0 Attributes = 16 TimeModifiers = []