[gd_resource type="Resource" script_class="BossPhase" load_steps=4 format=3 uid="uid://c2xhuinmhit15"] [ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_cxesb"] [ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_q8vp4"] [sub_resource type="Resource" id="Resource_8caj3"] script = ExtResource("1_q8vp4") _bulletLifeTime = 20.0 _destroyOnCollision = false bulletSpeed = 5.0 bulletCount = 16 rotationSpeed = 0.0 _rotationOffset = 0.0 duration = 5.0 burstInterval = 0.5 spread = 360.0 owner = 2 _damageType = 0 _bulletDamage = 1.0 _timeModifiers = Array[Resource]([null]) _targetPlayer = false WaitForCompletion = true [resource] script = ExtResource("1_cxesb") PhaseName = "asdf" Threshold = 0 PlayAnimation = false Patterns = Array[Object]([SubResource("Resource_8caj3")])