[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=5 format=3 uid="uid://xh2rr0g6ey1a"] [ext_resource type="Resource" uid="uid://bfjnt8q3l2p65" path="res://3D/TrenchBroom/EntityDefinitions/base/func_base.tres" id="1_ug7xt"] [ext_resource type="Resource" uid="uid://c1utxplehq2jl" path="res://3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres" id="2_euhoe"] [ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="3_wgfj6"] [ext_resource type="Script" uid="uid://dgbkp4hgm0oxl" path="res://3D/TrenchBroom/EntityScripts/Solid/FuncShroud.cs" id="4_ug7xt"] [resource] script = ExtResource("3_wgfj6") use_in_baked_light = false shadow_casting_setting = 0 build_occlusion = true render_layers = 2 collision_shape_type = 0 collision_layer = 0 collision_mask = 0 script_class = ExtResource("4_ug7xt") classname = "func_shroud" description = "Geometry that can be made disappear." base_classes = Array[Resource]([ExtResource("1_ug7xt"), ExtResource("2_euhoe")]) class_properties = Dictionary[String, Variant]({ "one_time": true }) class_property_descriptions = Dictionary[String, Variant]({ "one_time": "Trigger only one time?" }) meta_properties = Dictionary[String, Variant]({ "color": Color(0.9647059, 0.87211144, 0, 1) }) node_class = "StaticBody3D"