[gd_resource type="Resource" script_class="FuncGodotFGDModelPointClass" load_steps=7 format=3 uid="uid://cuhhjj6kx74i0"] [ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_8v8rk"] [ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_8wvoc"] [ext_resource type="Resource" uid="uid://bd4h6ha84s74b" path="res://3D/TrenchBroom/EntityDefinitions/base/activation_type_base.tres" id="3_oqfhk"] [ext_resource type="PackedScene" uid="uid://ctic4wsg3mibx" path="res://3D/Scenes/Props/Switch_3D.tscn" id="4_8v8rk"] [ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="4_8wvoc"] [ext_resource type="Script" uid="uid://ldfqjtq0br35" path="res://addons/func_godot/src/fgd/func_godot_fgd_model_point_class.gd" id="5_1s5ny"] [resource] script = ExtResource("5_1s5ny") target_map_editor = 1 rotation_offset = Vector3(0, 180, 0) scene_file = ExtResource("4_8v8rk") apply_scale_on_map_build = false classname = "actor_switch" description = "Toggleable Switch" base_classes = Array[Resource]([ExtResource("1_8v8rk"), ExtResource("2_8wvoc"), ExtResource("3_oqfhk")]) meta_properties = Dictionary[String, Variant]({ "model": "{\"path\": \"3D/MapModels/actor_switch.glb\", \"scale\": 16.0 }", "size": AABB(-4, -4, -4, 4, 4, 4) })