[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=3 format=3 uid="uid://bfjnt8q3l2p65"] [ext_resource type="Resource" uid="uid://x4g06004i574" path="res://3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres" id="1_ftv6l"] [ext_resource type="Script" uid="uid://ck575aqs1sbrb" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_grnar"] [resource] script = ExtResource("1_grnar") classname = "Func" base_classes = Array[Resource]([ExtResource("1_ftv6l")]) class_properties = Dictionary[String, Variant]({ "_phong": false }) class_property_descriptions = Dictionary[String, Variant]({ "_phong": "Set to 1 to give the brush entity smooth shading." })