[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=5 format=3 uid="uid://0u5qbphjq045"] [ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_i10vt"] [ext_resource type="Script" uid="uid://ck575aqs1sbrb" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_y6kld"] [ext_resource type="Resource" uid="uid://c1utxplehq2jl" path="res://3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres" id="2_xu050"] [ext_resource type="Resource" uid="uid://cy0telb0x1l4k" path="res://3D/TrenchBroom/EntityDefinitions/base/Script_path.tres" id="3_2wrec"] [resource] script = ExtResource("1_y6kld") classname = "Emitter" description = "Base Emitter" base_classes = Array[Resource]([ExtResource("1_i10vt"), ExtResource("2_xu050"), ExtResource("3_2wrec")]) class_properties = { "emit_on_start": false, "invert_signal": false } class_property_descriptions = { "emit_on_start": "If true the emitter starts immediately", "invert_signal": "Invert enable and disable signals" }