[gd_scene load_steps=5 format=3 uid="uid://dyi4ji0t3ryi4"] [ext_resource type="Script" uid="uid://fm00gyh0hgmj" path="res://Scripts/Components/Actors/3D/Chest3D.cs" id="1_rpeec"] [ext_resource type="PackedScene" uid="uid://b5yq3ibbfoo0" path="res://3D/BlockbenchModels/Chest/Chest.gltf" id="1_sxwrc"] [sub_resource type="BoxShape3D" id="BoxShape3D_sefe4"] size = Vector3(0.633301, 0.449646, 0.509521) [sub_resource type="SphereShape3D" id="SphereShape3D_sxwrc"] radius = 0.467832 [node name="Chest" type="Area3D" groups=["Interactable"]] collision_layer = 32 collision_mask = 0 script = ExtResource("1_rpeec") [node name="SolidChest" type="StaticBody3D" parent="."] collision_layer = 16 collision_mask = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="SolidChest"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00463867, -0.279144, 0.0032959) shape = SubResource("BoxShape3D_sefe4") [node name="blockbench_export" parent="SolidChest" instance=ExtResource("1_sxwrc")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.271027, 0) shape = SubResource("SphereShape3D_sxwrc") [connection signal="OpenChest" from="." to="SolidChest/blockbench_export/AnimationPlayer" method="play" binds= ["Open"]] [editable path="SolidChest/blockbench_export"]