[gd_scene load_steps=8 format=3 uid="uid://d4ek8xjuh6y11"] [ext_resource type="Script" uid="uid://dpibtd73awwp7" path="res://Scripts/Actors/ScriptableBulletsEmitter3D.cs" id="1_dtfaj"] [ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="2_dtfaj"] [ext_resource type="Resource" uid="uid://bes254wblt1lm" path="res://Resources/Bullets/3D/Explosion_Harmless_Small_3D.tres" id="2_o5sow"] [ext_resource type="PackedScene" uid="uid://sy821kigcoqx" path="res://3D/BlockbenchModels/FloorEmitter/Floor_Emitter.gltf" id="3_ro7iq"] [ext_resource type="Script" uid="uid://bf5f2phitdqw8" path="res://Scripts/Actors/BulletSpawner3D.cs" id="4_0cjnq"] [ext_resource type="Script" uid="uid://c077xadpua5iy" path="res://Scripts/Actors/3D/OpenCloseActorAnimationManager3D.cs" id="6_0cjnq"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_ro7iq"] height = 0.297607 radius = 0.277344 [node name="FloorEmitter" type="StaticBody3D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 0 script = ExtResource("1_dtfaj") EmitOnStart = true Health = 10.0 ExplosionData = ExtResource("2_o5sow") DamageResistances = Array[ExtResource("2_dtfaj")]([]) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, -0.08682054, -0.000488281) shape = SubResource("CylinderShape3D_ro7iq") [node name="blockbench_export" parent="." instance=ExtResource("3_ro7iq")] [node name="BulletSpawner3D" type="Node3D" parent="."] script = ExtResource("4_0cjnq") [node name="AnimationManager" type="Node" parent="." node_paths=PackedStringArray("AnimationPlayer")] script = ExtResource("6_0cjnq") AnimationPlayer = NodePath("../blockbench_export/AnimationPlayer") OpeningAnimationName = &"TurnOn" ClosingAnimationName = &"TurnOff" OpenAnimationName = &"On" ClosedAnimationName = &"Off" [connection signal="StateChanged" from="." to="AnimationManager" method="Toggle"] [editable path="blockbench_export"]