[gd_scene load_steps=3 format=3 uid="uid://wh668b8ospcb"] [ext_resource type="PackedScene" uid="uid://d3oxa3rnu6wlx" path="res://3D/BlockbenchModels/Capacitor/Capacitor.gltf" id="1_822ps"] [sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"] size = Vector3(0.796058, 1.47291, 0.740692) [node name="Capacitor" type="StaticBody3D"] collision_layer = 16 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00640631, 0.29627, 0.0265655) shape = SubResource("BoxShape3D_hsg1w") [node name="blockbench_export" parent="." instance=ExtResource("1_822ps")]