Marco
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cee0a8fe8f
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Added path to spawner
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2025-06-03 11:41:50 +02:00 |
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Marco
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161580fa7b
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Mapping
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2025-06-03 11:32:35 +02:00 |
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Marco
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f25bce557d
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Fixes for prisms
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2025-05-28 14:37:42 +02:00 |
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Marco
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dbb81b7642
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Rotating prism
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2025-05-27 17:35:48 +02:00 |
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Marco
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dbca78c0b7
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Prisms and hit buttons
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2025-05-27 15:11:02 +02:00 |
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Marco
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bb7e2b3aa6
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Level 2 mapping
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2025-05-26 09:22:30 +02:00 |
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Marco
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69dc1e1ddd
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Mapping
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2025-05-23 14:08:13 +02:00 |
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Marco
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83ddef3e5a
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Added new props
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2025-05-23 10:52:39 +02:00 |
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Marco
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791444654a
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Stacked Boxes
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2025-05-23 10:38:51 +02:00 |
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Marco
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57b393fdcf
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Dialogue sound effects
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2025-05-22 17:13:43 +02:00 |
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Marco
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b91e7dbf70
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Hurt sound
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2025-05-22 14:47:47 +02:00 |
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Marco
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c6aad99d79
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Text bubble test
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2025-05-22 14:08:15 +02:00 |
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Marco
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0fcc1c019f
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Mapping
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2025-05-22 13:57:16 +02:00 |
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Marco
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2c451a7a61
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Tileset and maps
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2025-05-21 19:34:25 +02:00 |
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Marco
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d644cece7f
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Resources Update
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2025-05-13 11:23:05 +02:00 |
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Marco
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01e61cb685
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Map Bugfixes
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2025-05-09 10:00:33 +02:00 |
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Marco
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9548688850
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Replaced most cameras in levels with a scene
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2025-05-07 11:58:08 +02:00 |
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Marco
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8a0ae72bc9
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Bufgixes for release
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2025-04-10 12:00:08 +02:00 |
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Marco
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2a016fd30c
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Revamped equipment init
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2025-04-07 15:58:43 +02:00 |
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Marco
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7c7a92d230
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Bugfixes
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2025-04-04 15:35:36 +02:00 |
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Marco
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73b0847948
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Game saving and loading
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2025-04-04 10:40:02 +02:00 |
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Marco
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7ec389c7bb
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Resources reimport
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2025-04-04 09:45:13 +02:00 |
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Marco
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6e997bd01b
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Map Level resources system
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2025-04-02 17:42:55 +02:00 |
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Marco
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8f9e4f0bb9
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Extensions count in inventory
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2025-03-28 10:02:12 +01:00 |
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Marco
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d0baa87bba
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Alarm trigger enhancements
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2025-03-27 17:42:45 +01:00 |
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730594666f
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Mapping
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2025-03-26 23:13:35 +01:00 |
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5a00d993a3
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Mapping
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2025-03-26 00:22:38 +01:00 |
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45055144db
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Shelf
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2025-03-25 23:13:50 +01:00 |
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Marco
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f962c21e84
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Tweaked door sprites
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2025-03-25 10:26:53 +01:00 |
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1e9ae23191
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Mapping and fixes
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2025-03-24 22:22:07 +01:00 |
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3ba1c1efa8
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Mapping
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2025-03-24 19:38:37 +01:00 |
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3885af7ecc
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Remapped map transitions
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2025-03-24 19:27:37 +01:00 |
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0f03aa2329
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Mapping
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2025-03-23 22:48:38 +01:00 |
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8573f20b53
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Level 2 mapping
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2025-03-23 19:31:43 +01:00 |
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95837b75fe
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Enemies drop items with speed
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2025-03-23 16:39:47 +01:00 |
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bb4cccd51c
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Model mapping
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2025-03-23 11:21:39 +01:00 |
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baa05f4739
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3D Intro scene
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2025-03-23 00:11:37 +01:00 |
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d1d3a3fdd5
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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c7380bca3a
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Mapping
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2025-03-20 22:22:09 +01:00 |
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0894d82aae
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Mapping
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2025-03-19 00:32:41 +01:00 |
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Marco
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ec9d0cc847
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Mapping
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2025-03-18 16:04:16 +01:00 |
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029128c8b8
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Remade resource script system
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2025-03-15 17:17:30 +01:00 |
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7b24e47739
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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Marco
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fb56d76bb2
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Ofuda gun test
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2025-03-14 16:49:36 +01:00 |
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d25696425b
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FPS counter
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2025-03-14 00:04:15 +01:00 |
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43fba81d3d
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Mapping
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2025-03-13 21:19:45 +01:00 |
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87645f2617
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Boxswitch with state
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2025-03-13 21:11:53 +01:00 |
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b14288fdff
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Mapping
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2025-03-13 00:08:35 +01:00 |
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ea7deaa774
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Destroyable movement sensors
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2025-03-12 23:32:33 +01:00 |
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Marco
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da5039176b
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Dead fairy guard
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2025-03-12 13:57:25 +01:00 |
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