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Enemy resource
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5 changed files with 136 additions and 0 deletions
52
Resources/Enemies/Base_Fairy.tres
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52
Resources/Enemies/Base_Fairy.tres
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=14 format=3 uid="uid://cocl3qontm3be"]
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[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="1_q1ekm"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_sxbtw"]
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[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="3_ppsgt"]
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[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="4_6iugy"]
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[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="5_4s7dw"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="6_qvgac"]
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[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_xkg5o"]
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[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="8_241b0"]
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[sub_resource type="Resource" id="Resource_c8nix"]
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script = ExtResource("2_sxbtw")
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Item = ExtResource("1_q1ekm")
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Chance = 40.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_gs2l3"]
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script = ExtResource("2_sxbtw")
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Item = ExtResource("3_ppsgt")
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Chance = 10.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_sqnvg"]
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script = ExtResource("2_sxbtw")
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Item = ExtResource("4_6iugy")
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Chance = 5.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_5tyar"]
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script = ExtResource("2_sxbtw")
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Item = ExtResource("5_4s7dw")
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Chance = 5.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_48xq6"]
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script = ExtResource("2_sxbtw")
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Item = ExtResource("6_qvgac")
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Chance = 6.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[resource]
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script = ExtResource("8_241b0")
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EnemyName = &"Fairy"
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EnemyKey = &"FAIRY_BASE"
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PrefabPath = &"res://Scenes/Actors/Fairy_New.tscn"
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MaxHealth = 2.0
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Weapon = ExtResource("7_xkg5o")
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LootDrops = Array[Object]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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AlarmReactRange = 200.0
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PlayerDisengageRange = 500.0
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metadata/_custom_type_script = "uid://cd5o0ceb50jki"
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52
Resources/Enemies/Fairy_Guard.tres
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52
Resources/Enemies/Fairy_Guard.tres
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[gd_resource type="Resource" script_class="EnemyResource" load_steps=14 format=3 uid="uid://qbo6avc7x64b"]
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[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="1_p31tv"]
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[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="1_u7yd8"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_ivudp"]
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[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="3_n54y5"]
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[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="4_78cwo"]
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[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="5_0pbok"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="6_bun8b"]
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[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_xlxdc"]
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[sub_resource type="Resource" id="Resource_c8nix"]
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script = ExtResource("2_ivudp")
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Item = ExtResource("1_u7yd8")
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Chance = 40.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_gs2l3"]
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script = ExtResource("2_ivudp")
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Item = ExtResource("3_n54y5")
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Chance = 10.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_sqnvg"]
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script = ExtResource("2_ivudp")
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Item = ExtResource("4_78cwo")
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Chance = 5.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_5tyar"]
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script = ExtResource("2_ivudp")
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Item = ExtResource("5_0pbok")
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Chance = 5.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[sub_resource type="Resource" id="Resource_48xq6"]
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script = ExtResource("2_ivudp")
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Item = ExtResource("6_bun8b")
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Chance = 6.0
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metadata/_custom_type_script = "uid://cq65aed620ijo"
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[resource]
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script = ExtResource("1_p31tv")
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EnemyName = &"Fairy Guard"
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EnemyKey = &"FAIRY_GUARD"
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PrefabPath = &"res://Scenes/Actors/FairyGuard_New.tscn"
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MaxHealth = 4.0
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Weapon = ExtResource("7_xlxdc")
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LootDrops = Array[Object]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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AlarmReactRange = 200.0
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PlayerDisengageRange = 500.0
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metadata/_custom_type_script = "uid://cd5o0ceb50jki"
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9
Scripts/Enums/DifficultyLevel.cs
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9
Scripts/Enums/DifficultyLevel.cs
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namespace Cirno.Scripts.Enums;
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public enum DifficultyLevel
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{
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Easy,
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Normal,
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Hard,
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Lunatic
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}
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22
Scripts/Resources/EnemyResource.cs
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22
Scripts/Resources/EnemyResource.cs
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using Cirno.Scripts.Resources.Loot;
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using Godot;
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using Godot.Collections;
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namespace Cirno.Scripts.Resources;
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[GlobalClass]
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public partial class EnemyResource : Resource
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{
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[Export] public StringName EnemyName { get; private set; }
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[Export] public StringName EnemyKey { get; private set; }
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[Export] public StringName PrefabPath { get; private set; }
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[Export] public float MaxHealth { get; private set; }
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[Export] public DamageResistance Resistances { get; private set; }
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[Export] public WeaponResource Weapon { get; private set; }
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[Export] public Array<LootDrop> LootDrops { get; private set; }
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[ExportCategory("AI")]
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[Export] public float AlarmReactRange { get; private set; }
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[Export] public float PlayerDisengageRange { get; private set; }
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}
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1
Scripts/Resources/EnemyResource.cs.uid
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1
Scripts/Resources/EnemyResource.cs.uid
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uid://cd5o0ceb50jki
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