mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-07-05 11:41:15 +00:00
Rebalanced shotguns
This commit is contained in:
parent
e85930df5e
commit
fe6187af58
4 changed files with 36 additions and 9 deletions
24
Resources/Bullets/ice_shotgun_sawed_bullets.tres
Normal file
24
Resources/Bullets/ice_shotgun_sawed_bullets.tres
Normal file
|
|
@ -0,0 +1,24 @@
|
||||||
|
[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://d2d4jh14m1mjm"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/Weapons/bullet.tscn" id="1_ub2y3"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dfbmny3s4rili" path="res://Scenes/Particles/IceBulletParticle.tscn" id="2_ibcyh"]
|
||||||
|
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_nv60q"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("3_nv60q")
|
||||||
|
BulletScene = ExtResource("1_ub2y3")
|
||||||
|
DestructionParticlesScene = ExtResource("2_ibcyh")
|
||||||
|
BulletSpeed = 300.0
|
||||||
|
Direction = Vector2(1, 0)
|
||||||
|
BulletDamage = 1.0
|
||||||
|
Knockback = 200.0
|
||||||
|
LifeTime = 4.0
|
||||||
|
DestroyOnCollision = true
|
||||||
|
Owner = 1
|
||||||
|
DamageType = 3
|
||||||
|
RotateSprite = false
|
||||||
|
Controllable = false
|
||||||
|
Freezable = true
|
||||||
|
Grazeable = false
|
||||||
|
GrazeValue = 0.2
|
||||||
|
TimeModifiers = []
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://i5cq21er10ew"]
|
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://i5cq21er10ew"]
|
||||||
|
|
||||||
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_g5stw"]
|
[ext_resource type="Resource" uid="uid://d2d4jh14m1mjm" path="res://Resources/Bullets/ice_shotgun_sawed_bullets.tres" id="1_g5stw"]
|
||||||
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_d1u0r"]
|
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_d1u0r"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
|
|
@ -8,6 +8,7 @@ script = ExtResource("2_d1u0r")
|
||||||
Name = &"Sawed-Off Ice Shotgun"
|
Name = &"Sawed-Off Ice Shotgun"
|
||||||
BulletData = ExtResource("1_g5stw")
|
BulletData = ExtResource("1_g5stw")
|
||||||
Priority = 10
|
Priority = 10
|
||||||
|
AmmoPerShot = 1
|
||||||
RateOfFire = 0.5
|
RateOfFire = 0.5
|
||||||
BulletCapacity = 4
|
BulletCapacity = 4
|
||||||
ReloadTime = 0.8
|
ReloadTime = 0.8
|
||||||
|
|
@ -16,6 +17,6 @@ InfiniteAmmo = false
|
||||||
ItemKey = &"ICE_SHOTGUN_SAWED"
|
ItemKey = &"ICE_SHOTGUN_SAWED"
|
||||||
AmmoKey = &"ICE_AMMO"
|
AmmoKey = &"ICE_AMMO"
|
||||||
BulletsPerShot = 4
|
BulletsPerShot = 4
|
||||||
SpreadAngle = 40.0
|
SpreadAngle = 20.0
|
||||||
RandomSpread = 30.0
|
RandomSpread = 15.0
|
||||||
_rotationOffset = 0.0
|
_rotationOffset = 0.0
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://cea6xftma1sd3"]
|
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://cea6xftma1sd3"]
|
||||||
|
|
||||||
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_1fs3a"]
|
[ext_resource type="Resource" uid="uid://d2d4jh14m1mjm" path="res://Resources/Bullets/ice_shotgun_sawed_bullets.tres" id="1_1fs3a"]
|
||||||
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_q6qa7"]
|
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_q6qa7"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
|
|
@ -8,6 +8,7 @@ script = ExtResource("2_q6qa7")
|
||||||
Name = &"Improved Sawed-Off Ice Shotgun"
|
Name = &"Improved Sawed-Off Ice Shotgun"
|
||||||
BulletData = ExtResource("1_1fs3a")
|
BulletData = ExtResource("1_1fs3a")
|
||||||
Priority = 20
|
Priority = 20
|
||||||
|
AmmoPerShot = 1
|
||||||
RateOfFire = 0.4
|
RateOfFire = 0.4
|
||||||
BulletCapacity = 4
|
BulletCapacity = 4
|
||||||
ReloadTime = 0.8
|
ReloadTime = 0.8
|
||||||
|
|
@ -16,6 +17,6 @@ InfiniteAmmo = false
|
||||||
ItemKey = &"ICE_SHOTGUN_SAWED_T1"
|
ItemKey = &"ICE_SHOTGUN_SAWED_T1"
|
||||||
AmmoKey = &"ICE_AMMO"
|
AmmoKey = &"ICE_AMMO"
|
||||||
BulletsPerShot = 4
|
BulletsPerShot = 4
|
||||||
SpreadAngle = 30.0
|
SpreadAngle = 20.0
|
||||||
RandomSpread = 28.0
|
RandomSpread = 15.0
|
||||||
_rotationOffset = 0.0
|
_rotationOffset = 0.0
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://bcpa1vhlp7ki4"]
|
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://bcpa1vhlp7ki4"]
|
||||||
|
|
||||||
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_yvljr"]
|
[ext_resource type="Resource" uid="uid://d2d4jh14m1mjm" path="res://Resources/Bullets/ice_shotgun_sawed_bullets.tres" id="1_yvljr"]
|
||||||
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_uksy0"]
|
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_uksy0"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
|
|
@ -8,6 +8,7 @@ script = ExtResource("2_uksy0")
|
||||||
Name = &"Advanced Sawed-Off Ice Shotgun"
|
Name = &"Advanced Sawed-Off Ice Shotgun"
|
||||||
BulletData = ExtResource("1_yvljr")
|
BulletData = ExtResource("1_yvljr")
|
||||||
Priority = 30
|
Priority = 30
|
||||||
|
AmmoPerShot = 1
|
||||||
RateOfFire = 0.2
|
RateOfFire = 0.2
|
||||||
BulletCapacity = 6
|
BulletCapacity = 6
|
||||||
ReloadTime = 0.7
|
ReloadTime = 0.7
|
||||||
|
|
@ -16,6 +17,6 @@ InfiniteAmmo = false
|
||||||
ItemKey = &"ICE_SHOTGUN_SAWED_T2"
|
ItemKey = &"ICE_SHOTGUN_SAWED_T2"
|
||||||
AmmoKey = &"ICE_AMMO"
|
AmmoKey = &"ICE_AMMO"
|
||||||
BulletsPerShot = 4
|
BulletsPerShot = 4
|
||||||
SpreadAngle = 38.0
|
SpreadAngle = 15.0
|
||||||
RandomSpread = 25.0
|
RandomSpread = 10.0
|
||||||
_rotationOffset = 0.0
|
_rotationOffset = 0.0
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue