Debug menu fix

This commit is contained in:
Marco 2025-02-19 15:45:21 +01:00
commit fe01ac4ef1
9 changed files with 242 additions and 33 deletions

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://5xajclchk3my"]
[gd_scene load_steps=12 format=3 uid="uid://5xajclchk3my"]
[ext_resource type="Script" path="res://Scripts/MainMenu.cs" id="1_702nk"]
[ext_resource type="PackedScene" uid="uid://bv451a8wgty4u" path="res://Scenes/test.tscn" id="2_6rjfu"]
[ext_resource type="Texture2D" uid="uid://xvadkvwajs0t" path="res://Sprites/UI/Crystal.png" id="2_j4e6a"]
[ext_resource type="Texture2D" uid="uid://dicat7qqa0a7o" path="res://Sprites/Portraits/CirnoTitle.png" id="2_mpelb"]
[ext_resource type="Texture2D" uid="uid://by38ufb51f6rx" path="res://Sprites/UI/TitleBackground.png" id="2_qdx0s"]
@ -38,7 +37,7 @@ offset_bottom = -2.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_702nk")
GameScene = ExtResource("2_6rjfu")
GameScene = "res://Scenes/test.tscn"
MainMenuScene = "res://Scenes/MainMenu.tscn"
DebugMenuTemplate = ExtResource("9_nwlsr")
DebugMenuHolder = NodePath("Panel")