Danmaku system

This commit is contained in:
Marco 2025-02-05 19:41:49 +01:00
commit fdec052c16
38 changed files with 924 additions and 9 deletions

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[gd_scene load_steps=4 format=3 uid="uid://dohakkayqj4w2"]
[ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_vg1kg"]
[ext_resource type="Texture2D" uid="uid://dmwi86k7hr8sl" path="res://Sprites/Bullets/small_bullet_green.png" id="2_divgu"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 2.23607
[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 128
collision_mask = 71
script = ExtResource("1_vg1kg")
Speed = 200.0
Owner = 2
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_divgu")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")
[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]

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[gd_scene load_steps=4 format=3 uid="uid://b0clsnefjsohc"]
[ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_w5w28"]
[ext_resource type="Texture2D" uid="uid://c4ijhpgbwmbr8" path="res://Sprites/Bullets/mid_bullet.png" id="2_5gscp"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 4.0
[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 128
collision_mask = 71
script = ExtResource("1_w5w28")
Speed = 200.0
Owner = 2
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_5gscp")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")
[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]

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[gd_scene load_steps=4 format=3 uid="uid://by2rk6gx67f7e"]
[ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_hd5v3"]
[ext_resource type="Texture2D" uid="uid://s5argltaljmq" path="res://Sprites/Bullets/small_bullet_yellow.png" id="2_c3vqu"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 2.23607
[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 128
collision_mask = 71
script = ExtResource("1_hd5v3")
Speed = 200.0
Owner = 2
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_c3vqu")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]