Danmaku system

This commit is contained in:
Marco 2025-02-05 19:41:49 +01:00
commit fdec052c16
38 changed files with 924 additions and 9 deletions

View file

@ -1,6 +1,17 @@
[gd_scene load_steps=2 format=3 uid="uid://bu5fvatj2j08j"]
[gd_scene load_steps=4 format=3 uid="uid://bu5fvatj2j08j"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_paetl"]
[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_f17ts"]
[node name="BossTestArena" type="Node2D"]
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
script = ExtResource("1_paetl")
PlayerTemplate = ExtResource("2_f17ts")
PlayerSpawnMarker = NodePath("PlayerStartPosition")
[node name="Rumia" parent="." instance=ExtResource("2_47q21")]
position = Vector2(163, 37)
Health = 40.0
[node name="PlayerStartPosition" type="Marker2D" parent="."]
position = Vector2(178, 115)