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Updated to godot 4.5 beta
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42 changed files with 900 additions and 1306 deletions
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@ -17,19 +17,7 @@ EnemyName = &"Reimu"
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EnemyKey = &"REIMU"
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PrefabPath = &"uid://d2xmlov4ee2fc"
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MaxHealth = 500.0
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MovementSpeed = 20.0
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Weapon = ExtResource("2_amg33")
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LootDrops = Array[ExtResource("1_0qdnn")]([])
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MotivationReward = 4.0
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PredictPlayer = false
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PlayerDetectionRange = 90.0
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ViewRange = 120.0
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AlarmReactRange = 0.0
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PlayerDisengageRange = 0.0
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StrafeSpeed = 25.0
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MaxStrafeDistance = 64.0
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MinStrafeDistance = 16.0
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ResponseTime = 0.5
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IconSprite = SubResource("AtlasTexture_gdgx5")
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AnimationFrames = ExtResource("1_gjra5")
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BossScript = ExtResource("1_amg33")
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