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11 changed files with 103 additions and 16 deletions
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@ -39,6 +39,8 @@ public partial class GameManager : Node2D
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}
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_player.HealthChanged += (newHealth, maxHealth) => _hud.UpdateHealth(newHealth, maxHealth);
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_player.InteractableAreaEntered += (interactable) => _hud.UpdateInteractable(interactable);
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//_player.Connect(nameof(_player.HealthChanged), _hud, nameof(_hud.UpdateHealth));
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