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FSM Player health and animations
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13 changed files with 317 additions and 32 deletions
11
Resources/Materials/Player_Blink_Teleport_Material.tres
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11
Resources/Materials/Player_Blink_Teleport_Material.tres
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dnvwgyt2tbqmr"]
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[ext_resource type="Shader" uid="uid://0ruey5bjl7mh" path="res://Shaders/Blink.gdshader" id="1_oiiyf"]
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[resource]
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resource_local_to_scene = true
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shader = ExtResource("1_oiiyf")
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shader_parameter/blink_color = Color(1, 0.0705882, 0.0392157, 1)
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shader_parameter/blink_intensity = 0.0
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shader_parameter/teleport_progress = 0.0
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shader_parameter/scanline_density = 0.0
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