Pause support for maps

This commit is contained in:
Marco 2025-02-24 11:06:12 +01:00
commit f684117e94
6 changed files with 77 additions and 57 deletions

View file

@ -143,7 +143,7 @@ ActivationType = 0
Targets = Array[NodePath]([NodePath("../Rumia")])
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_qf180"]
[sub_resource type="Resource" id="Resource_brlj2"]
resource_local_to_scene = true
script = ExtResource("49_0si7g")
Target = NodePath(".")
@ -671,7 +671,7 @@ Events = Array[Object]([SubResource("Resource_068l7"), SubResource("Resource_l3n
[node name="BossBattleStartScript" parent="Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-1487, -396)
Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_qf180")])
Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_brlj2")])
[node name="Enemy13" parent="Factory Tilemaps/LevelProps" instance=ExtResource("47_u1ve6")]
position = Vector2(-1657, -788)