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Weapon evolution
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parent
8492c3644b
commit
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10 changed files with 209 additions and 68 deletions
20
Resources/Items/ICE_SHOTGUN_T1_3D_Item_3D.tres
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20
Resources/Items/ICE_SHOTGUN_T1_3D_Item_3D.tres
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@ -0,0 +1,20 @@
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://dx6dwdk3nhsl3"]
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[ext_resource type="Texture2D" uid="uid://dceyytbfpbywp" path="res://Sprites/Items/Ice_Shotgun_T1.png" id="1_be46j"]
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[ext_resource type="Resource" uid="uid://cc82lnukilbaw" path="res://Resources/Weapons/ICE_SHOTGUN_T1_3D_3D.tres" id="2_n084c"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_eaig5"]
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[resource]
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script = ExtResource("3_eaig5")
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ItemName = &"Improved Ice Shotgun 3D"
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ShortName = &"IC-28"
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ItemDescription = &"Shoots ice pellets in a wide spread (T1)"
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ItemKey = &"ICE_SHOTGUN_T1_3D"
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Item = 9
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WeaponData3D = ExtResource("2_n084c")
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Amount = 1
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Max = 1
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Selectable = true
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InventorySprite = ExtResource("1_be46j")
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DropScenePath = null
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DropScenePath3D = &"res://Scenes/Items/GenericItem3D.tscn"
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://btk4kojtepwv"]
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://btk4kojtepwv"]
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[ext_resource type="Texture2D" uid="uid://7r50e2264cnr" path="res://Sprites/Items/Ice_Shotgun_Sawed_T1.png" id="1_qo2ul"]
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[ext_resource type="Resource" uid="uid://cea6xftma1sd3" path="res://Resources/Weapons/Ice_Shotgun_Sawed_T1.tres" id="2_d8yv1"]
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@ -12,15 +12,11 @@ ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN_SAWED_T1"
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Item = 9
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Tier = 1
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Price = 0
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WeaponData = ExtResource("2_d8yv1")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 0
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UiType = 14
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_qo2ul")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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DropScenePath3D = &"uid://cnot7sft7lpf3"
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