Weapon evolution

This commit is contained in:
MaddoScientisto 2026-02-28 18:44:23 +01:00
commit f58b9646df
10 changed files with 209 additions and 68 deletions

View file

@ -0,0 +1,20 @@
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://dx6dwdk3nhsl3"]
[ext_resource type="Texture2D" uid="uid://dceyytbfpbywp" path="res://Sprites/Items/Ice_Shotgun_T1.png" id="1_be46j"]
[ext_resource type="Resource" uid="uid://cc82lnukilbaw" path="res://Resources/Weapons/ICE_SHOTGUN_T1_3D_3D.tres" id="2_n084c"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_eaig5"]
[resource]
script = ExtResource("3_eaig5")
ItemName = &"Improved Ice Shotgun 3D"
ShortName = &"IC-28"
ItemDescription = &"Shoots ice pellets in a wide spread (T1)"
ItemKey = &"ICE_SHOTGUN_T1_3D"
Item = 9
WeaponData3D = ExtResource("2_n084c")
Amount = 1
Max = 1
Selectable = true
InventorySprite = ExtResource("1_be46j")
DropScenePath = null
DropScenePath3D = &"res://Scenes/Items/GenericItem3D.tscn"

View file

@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://btk4kojtepwv"]
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://btk4kojtepwv"]
[ext_resource type="Texture2D" uid="uid://7r50e2264cnr" path="res://Sprites/Items/Ice_Shotgun_Sawed_T1.png" id="1_qo2ul"]
[ext_resource type="Resource" uid="uid://cea6xftma1sd3" path="res://Resources/Weapons/Ice_Shotgun_Sawed_T1.tres" id="2_d8yv1"]
@ -12,15 +12,11 @@ ItemDescription = &"Shoots ice pellets in a wide spread"
ItemKey = &"ICE_SHOTGUN_SAWED_T1"
Item = 9
Tier = 1
Price = 0
WeaponData = ExtResource("2_d8yv1")
Amount = 1
Max = 1
PickupIfMaxed = false
ConsumeOnUse = false
UiType = 0
UiType = 14
Selectable = true
AutoPickup = false
InventorySprite = ExtResource("1_qo2ul")
DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
DropScenePath3D = &"uid://cnot7sft7lpf3"

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@ -36,8 +36,9 @@
[ext_resource type="Resource" uid="uid://dwwbyyy3fo4bt" path="res://Resources/Items/IcicleRepeater_Advanced.tres" id="33_q4lxx"]
[ext_resource type="Resource" uid="uid://cecyd50cwsc8q" path="res://Resources/Items/DARK_MACHINE_GUN_Item.tres" id="34_5stko"]
[ext_resource type="Resource" uid="uid://dsysp3umxyuva" path="res://Resources/Items/SPAGHETTI_Item.tres" id="35_5x77y"]
[ext_resource type="Resource" uid="uid://dx6dwdk3nhsl3" path="res://Resources/Items/ICE_SHOTGUN_T1_3D_Item_3D.tres" id="36_p1hpt"]
[resource]
script = ExtResource("1_al8ea")
LootItems = Array[ExtResource("1_nodmt")]([ExtResource("1_1s15f"), ExtResource("2_nsx5p"), ExtResource("3_oark3"), ExtResource("4_yj5fs"), ExtResource("5_wigtd"), ExtResource("6_ador3"), ExtResource("7_xxd6q"), ExtResource("8_33up1"), ExtResource("9_a23i7"), ExtResource("10_0hw56"), ExtResource("11_nodmt"), ExtResource("12_5stko"), ExtResource("13_5x77y"), ExtResource("14_p1hpt"), ExtResource("15_b6dqw"), ExtResource("16_a5xwj"), ExtResource("17_44qof"), ExtResource("18_i5d5q"), ExtResource("19_42kyh"), ExtResource("20_q4lxx"), ExtResource("21_detwd"), ExtResource("22_w8yo3"), ExtResource("23_nq6hj"), ExtResource("25_5stko"), ExtResource("26_5x77y"), ExtResource("27_p1hpt"), ExtResource("28_b6dqw"), ExtResource("29_a5xwj"), ExtResource("30_44qof"), ExtResource("31_i5d5q"), ExtResource("32_42kyh"), ExtResource("33_q4lxx"), ExtResource("34_5stko"), ExtResource("35_5x77y")])
LootItems = Array[ExtResource("1_nodmt")]([ExtResource("1_1s15f"), ExtResource("2_nsx5p"), ExtResource("3_oark3"), ExtResource("4_yj5fs"), ExtResource("5_wigtd"), ExtResource("6_ador3"), ExtResource("7_xxd6q"), ExtResource("8_33up1"), ExtResource("9_a23i7"), ExtResource("10_0hw56"), ExtResource("11_nodmt"), ExtResource("12_5stko"), ExtResource("13_5x77y"), ExtResource("14_p1hpt"), ExtResource("15_b6dqw"), ExtResource("16_a5xwj"), ExtResource("17_44qof"), ExtResource("18_i5d5q"), ExtResource("19_42kyh"), ExtResource("20_q4lxx"), ExtResource("21_detwd"), ExtResource("22_w8yo3"), ExtResource("23_nq6hj"), ExtResource("25_5stko"), ExtResource("26_5x77y"), ExtResource("27_p1hpt"), ExtResource("28_b6dqw"), ExtResource("29_a5xwj"), ExtResource("30_44qof"), ExtResource("31_i5d5q"), ExtResource("32_42kyh"), ExtResource("33_q4lxx"), ExtResource("34_5stko"), ExtResource("35_5x77y"), ExtResource("36_p1hpt")])
metadata/_custom_type_script = "uid://c23prvgfitlpd"

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@ -0,0 +1,23 @@
[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://cc82lnukilbaw"]
[ext_resource type="Resource" uid="uid://c2ptnbivq3ioj" path="res://Resources/Bullets/3D/icicle_repeater_bullets_3D.tres" id="1_hlpog"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_fsb4a"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_xo8lg"]
[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_e875s"]
[resource]
script = ExtResource("2_fsb4a")
Name = &"Improved Ice Shotgun 3D"
BulletData = ExtResource("1_hlpog")
Priority = 30
RateOfFire = 0.4
BulletCapacity = 4
ReloadTime = 0.8
InfiniteAmmo = false
ItemKey = &"ICE_SHOTGUN_T1_3D"
AmmoKey = &"ICE_AMMO"
BulletsPerShot = 3
SpreadAngle = 8.0
RandomSpread = 12.0
ReloadSound = ExtResource("2_xo8lg")
ShootSound = ExtResource("3_e875s")

View file

@ -1,6 +1,7 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bsdi1iudx5431"]
[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://bsdi1iudx5431"]
[ext_resource type="Resource" uid="uid://c2ptnbivq3ioj" path="res://Resources/Bullets/3D/icicle_repeater_bullets_3D.tres" id="1_ublmp"]
[ext_resource type="Resource" uid="uid://cc82lnukilbaw" path="res://Resources/Weapons/ICE_SHOTGUN_T1_3D_3D.tres" id="2_uxcop"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_vgotw"]
[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_uxcop"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_u3gqe"]
@ -21,3 +22,5 @@ SpreadAngle = 8.0
RandomSpread = 15.0
ReloadSound = ExtResource("2_vgotw")
ShootSound = ExtResource("3_uxcop")
ExperienceToNextLevel = 10
NextLevelWeapon = ExtResource("2_uxcop")