Added shrouds to rooms

This commit is contained in:
Marco 2025-04-28 09:50:55 +02:00
commit f460103239
12 changed files with 104 additions and 32 deletions

View file

@ -8,6 +8,7 @@ RoomName = &"Beginning"
Type = 0
ScenePath = &"uid://24wh7h2dbljf"
Size = Vector2i(1, 1)
StartShrouded = false
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1)])
SpawnableEnemies = []
DoorDirections = 30