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Tiered weapons
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692c33c939
commit
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42 changed files with 700 additions and 16 deletions
21
Resources/Weapons/Ice_Shotgun_Sawed_T0.tres
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21
Resources/Weapons/Ice_Shotgun_Sawed_T0.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://i5cq21er10ew"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_g5stw"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_d1u0r"]
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[resource]
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script = ExtResource("2_d1u0r")
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Name = &"Sawed Ice Shotgun"
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BulletData = ExtResource("1_g5stw")
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Priority = 0
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RateOfFire = 0.5
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_SAWED"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 4
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SpreadAngle = 30.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_Sawed_T1.tres
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21
Resources/Weapons/Ice_Shotgun_Sawed_T1.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://cea6xftma1sd3"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_1fs3a"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_q6qa7"]
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[resource]
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script = ExtResource("2_q6qa7")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_1fs3a")
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Priority = 0
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RateOfFire = 0.4
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_SAWED_T1"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 4
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SpreadAngle = 25.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_Sawed_T2.tres
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21
Resources/Weapons/Ice_Shotgun_Sawed_T2.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://bcpa1vhlp7ki4"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_yvljr"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_uksy0"]
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[resource]
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script = ExtResource("2_uksy0")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_yvljr")
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Priority = 0
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RateOfFire = 0.2
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BulletCapacity = 6
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ReloadTime = 0.7
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_SAWED_T2"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 4
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SpreadAngle = 25.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_T1.tres
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21
Resources/Weapons/Ice_Shotgun_T1.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://ipwe382oy6nq"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_fi2vm"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_6gv3a"]
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[resource]
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script = ExtResource("2_6gv3a")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_fi2vm")
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Priority = 0
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RateOfFire = 0.4
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_T1"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 3
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SpreadAngle = 15.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_T2.tres
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21
Resources/Weapons/Ice_Shotgun_T2.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://2ra03y2ohoeh"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_ej60i"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_2n571"]
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[resource]
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script = ExtResource("2_2n571")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_ej60i")
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Priority = 0
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RateOfFire = 0.2
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BulletCapacity = 6
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ReloadTime = 0.7
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_T2"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 3
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SpreadAngle = 15.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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@ -7,14 +7,15 @@
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script = ExtResource("2_utbbo")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_m44wx")
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RateOfFire = 0.1
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Priority = 0
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RateOfFire = 0.5
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 3
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SpreadAngle = 15.0
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RandomSpread = 0.0
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ItemKey = &"ICE_SHOTGUN"
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AmmoKey = &"ICE_AMMO"
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_rotationOffset = 0.0
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@ -9,8 +9,8 @@
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script = ExtResource("2_m8dps")
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Name = &"Icicle Gun"
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BulletData = ExtResource("1_85ef1")
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RateOfFire = 0.2
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BulletCapacity = 4
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RateOfFire = 0.3
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BulletCapacity = 5
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ReloadTime = 0.6
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AutoReload = true
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InfiniteAmmo = true
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24
Resources/Weapons/IcicleRepeater_T2.tres
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24
Resources/Weapons/IcicleRepeater_T2.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8eam846atr6y"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_2nbel"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_nbwhc"]
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[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_aroxb"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_a5x7h"]
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[resource]
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script = ExtResource("4_a5x7h")
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Name = &"Icicle Repeater"
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BulletData = ExtResource("1_2nbel")
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RateOfFire = 0.1
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BulletCapacity = 8
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ReloadTime = 0.5
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICICLE_REPEATER_T2"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 2
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SpreadAngle = 5.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_nbwhc")
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ShootSound = ExtResource("3_aroxb")
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24
Resources/Weapons/IcicleRepeater_t0.tres
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24
Resources/Weapons/IcicleRepeater_t0.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://ccyl111fa1j2k"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_2567x"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_2sfo4"]
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[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_3qbca"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_ai75q"]
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[resource]
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script = ExtResource("4_ai75q")
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Name = &"Bad Icicle Repeater"
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BulletData = ExtResource("1_2567x")
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RateOfFire = 0.2
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BulletCapacity = 6
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ReloadTime = 0.5
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICICLE_REPEATER_T0"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_2sfo4")
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ShootSound = ExtResource("3_3qbca")
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