mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-17 07:23:48 +00:00
Tiered weapons
This commit is contained in:
parent
692c33c939
commit
f3a701d3f9
42 changed files with 700 additions and 16 deletions
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@ -7,10 +7,11 @@
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[resource]
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script = ExtResource("3_cjfxs")
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ItemName = &"Ice Shotgun"
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ShortName = &"IC-27"
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ShortName = &"IC-25"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN"
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Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("2_3le6e")
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Amount = 1
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@ -21,4 +22,4 @@ UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("2_4ibag")
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DropScenePath = &"res://Scenes/Items/Ice_Shotgun_Pickup.tscn"
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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25
Resources/Items/IceShotgun_Sawed_T0.tres
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25
Resources/Items/IceShotgun_Sawed_T0.tres
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@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://dv0cdlx8d6evm"]
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[ext_resource type="Texture2D" uid="uid://byi12qwcnrir8" path="res://Sprites/Items/Ice_Shotgun_Sawed.png" id="1_hq5ny"]
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[ext_resource type="Resource" uid="uid://i5cq21er10ew" path="res://Resources/Weapons/Ice_Shotgun_Sawed_T0.tres" id="2_vcy22"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_n0omu"]
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[resource]
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script = ExtResource("3_n0omu")
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ItemName = &"Sawed Ice Shotgun"
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ShortName = &"IC-25"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN_SAWED"
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Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("2_vcy22")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_hq5ny")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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25
Resources/Items/IceShotgun_Sawed_T1.tres
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25
Resources/Items/IceShotgun_Sawed_T1.tres
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@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://btk4kojtepwv"]
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[ext_resource type="Texture2D" uid="uid://7r50e2264cnr" path="res://Sprites/Items/Ice_Shotgun_Sawed_T1.png" id="1_qo2ul"]
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[ext_resource type="Resource" uid="uid://cea6xftma1sd3" path="res://Resources/Weapons/Ice_Shotgun_Sawed_T1.tres" id="2_d8yv1"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_eu2qy"]
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[resource]
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script = ExtResource("3_eu2qy")
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ItemName = &"Improved Sawed Ice Shotgun"
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ShortName = &"IC-27-S"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN_SAWED_T1"
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Item = 9
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Tier = 1
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Price = 0
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WeaponData = ExtResource("2_d8yv1")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_qo2ul")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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25
Resources/Items/IceShotgun_Sawed_T2.tres
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25
Resources/Items/IceShotgun_Sawed_T2.tres
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@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://c57od7cpn5kwf"]
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[ext_resource type="Texture2D" uid="uid://rr71xb2q8x22" path="res://Sprites/Items/Ice_Shotgun_Sawed_T2.png" id="1_l7ik6"]
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[ext_resource type="Resource" uid="uid://bcpa1vhlp7ki4" path="res://Resources/Weapons/Ice_Shotgun_Sawed_T2.tres" id="2_4l2hi"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_4syqt"]
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[resource]
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script = ExtResource("3_4syqt")
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ItemName = &"Advanced Sawed Ice Shotgun"
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ShortName = &"IC-27-S"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN_SAWED_T2"
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Item = 9
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Tier = 2
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Price = 0
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WeaponData = ExtResource("2_4l2hi")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_l7ik6")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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25
Resources/Items/IceShotgun_T1.tres
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25
Resources/Items/IceShotgun_T1.tres
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@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://c01jixi7b2s7v"]
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[ext_resource type="Texture2D" uid="uid://dceyytbfpbywp" path="res://Sprites/Items/Ice_Shotgun_T1.png" id="1_wkd5q"]
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[ext_resource type="Resource" uid="uid://ipwe382oy6nq" path="res://Resources/Weapons/Ice_Shotgun_T1.tres" id="2_um3fl"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_0fud6"]
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[resource]
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script = ExtResource("3_0fud6")
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ItemName = &"Improved Ice Shotgun"
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ShortName = &"IC-27"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN_T1"
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Item = 9
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Tier = 1
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Price = 0
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WeaponData = ExtResource("2_um3fl")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_wkd5q")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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25
Resources/Items/IceShotgun_T2.tres
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25
Resources/Items/IceShotgun_T2.tres
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@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://bhllj7r3oxipf"]
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[ext_resource type="Texture2D" uid="uid://bcv8wyhfsxenc" path="res://Sprites/Items/Ice_Shotgun_T2.png" id="1_cr14o"]
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[ext_resource type="Resource" uid="uid://2ra03y2ohoeh" path="res://Resources/Weapons/Ice_Shotgun_T2.tres" id="2_o24o8"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_pabk4"]
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[resource]
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script = ExtResource("3_pabk4")
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ItemName = &"Advanced Ice Shotgun"
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ShortName = &"IC-27"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN_T2"
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Item = 9
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Tier = 2
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Price = 0
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WeaponData = ExtResource("2_o24o8")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_cr14o")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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@ -1,18 +1,19 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://bgcgeg187vg1h"]
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[ext_resource type="Texture2D" uid="uid://bxe747rnr5xt7" path="res://Sprites/Items/Ice_Repeater.png" id="2_3abss"]
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[ext_resource type="Resource" uid="uid://yuc0v7gojgep" path="res://Resources/Weapons/IcicleRepeater.tres" id="3_5vsuk"]
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[ext_resource type="Resource" uid="uid://ccyl111fa1j2k" path="res://Resources/Weapons/IcicleRepeater_t0.tres" id="2_d42pt"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="4_k6in2"]
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[resource]
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script = ExtResource("4_k6in2")
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ItemName = &"Icicle Repeater"
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ShortName = &"IC-18"
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ShortName = &"IC-16"
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ItemDescription = &"Shoots ice pellets at a high rate"
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ItemKey = &"ICICLE_REPEATER"
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ItemKey = &"ICICLE_REPEATER_T0"
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Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("3_5vsuk")
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WeaponData = ExtResource("2_d42pt")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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@ -21,4 +22,4 @@ UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("2_3abss")
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DropScenePath = &"res://Scenes/Items/Icicle_Repeater.tscn"
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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25
Resources/Items/IcicleRepeater_Advanced.tres
Normal file
25
Resources/Items/IcicleRepeater_Advanced.tres
Normal file
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@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://dwwbyyy3fo4bt"]
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[ext_resource type="Texture2D" uid="uid://b3fwkh5r4aiga" path="res://Sprites/Items/Ice_Repeater_Advanced.png" id="1_mj87v"]
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[ext_resource type="Resource" uid="uid://b8eam846atr6y" path="res://Resources/Weapons/IcicleRepeater_T2.tres" id="2_mj87v"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_aikyr"]
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[resource]
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script = ExtResource("3_aikyr")
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ItemName = &"Advanced Icicle Repeater"
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ShortName = &"IC-20"
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ItemDescription = &"Shoots ice pellets at a high rate"
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ItemKey = &"ICICLE_REPEATER_T2"
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Item = 9
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Tier = 2
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Price = 0
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WeaponData = ExtResource("2_mj87v")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_mj87v")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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25
Resources/Items/IcicleRepeater_Improved.tres
Normal file
25
Resources/Items/IcicleRepeater_Improved.tres
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@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://cajqlnyvlmybe"]
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[ext_resource type="Texture2D" uid="uid://ctqg1b02r5f08" path="res://Sprites/Items/Ice_Repeater_Improved.png" id="1_cked8"]
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[ext_resource type="Resource" uid="uid://yuc0v7gojgep" path="res://Resources/Weapons/IcicleRepeater.tres" id="2_540a7"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_1c8ng"]
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[resource]
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script = ExtResource("3_1c8ng")
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ItemName = &"Improved Icicle Repeater"
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ShortName = &"IC-18"
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ItemDescription = &"Shoots ice pellets at a high rate"
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ItemKey = &"ICICLE_REPEATER"
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Item = 9
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Tier = 1
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Price = 0
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WeaponData = ExtResource("2_540a7")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("1_cked8")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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21
Resources/Weapons/Ice_Shotgun_Sawed_T0.tres
Normal file
21
Resources/Weapons/Ice_Shotgun_Sawed_T0.tres
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@ -0,0 +1,21 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://i5cq21er10ew"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_g5stw"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_d1u0r"]
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[resource]
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script = ExtResource("2_d1u0r")
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Name = &"Sawed Ice Shotgun"
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BulletData = ExtResource("1_g5stw")
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Priority = 0
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RateOfFire = 0.5
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_SAWED"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 4
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SpreadAngle = 30.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_Sawed_T1.tres
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21
Resources/Weapons/Ice_Shotgun_Sawed_T1.tres
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://cea6xftma1sd3"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_1fs3a"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_q6qa7"]
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[resource]
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script = ExtResource("2_q6qa7")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_1fs3a")
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Priority = 0
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RateOfFire = 0.4
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_SAWED_T1"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 4
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SpreadAngle = 25.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_Sawed_T2.tres
Normal file
21
Resources/Weapons/Ice_Shotgun_Sawed_T2.tres
Normal file
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://bcpa1vhlp7ki4"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_yvljr"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_uksy0"]
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[resource]
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script = ExtResource("2_uksy0")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_yvljr")
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Priority = 0
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RateOfFire = 0.2
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BulletCapacity = 6
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ReloadTime = 0.7
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_SAWED_T2"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 4
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SpreadAngle = 25.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_T1.tres
Normal file
21
Resources/Weapons/Ice_Shotgun_T1.tres
Normal file
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://ipwe382oy6nq"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_fi2vm"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_6gv3a"]
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[resource]
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script = ExtResource("2_6gv3a")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_fi2vm")
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Priority = 0
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RateOfFire = 0.4
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN_T1"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 3
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SpreadAngle = 15.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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21
Resources/Weapons/Ice_Shotgun_T2.tres
Normal file
21
Resources/Weapons/Ice_Shotgun_T2.tres
Normal file
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://2ra03y2ohoeh"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_ej60i"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_2n571"]
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[resource]
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script = ExtResource("2_2n571")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_ej60i")
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Priority = 0
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RateOfFire = 0.2
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BulletCapacity = 6
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ReloadTime = 0.7
|
||||
AutoReload = true
|
||||
InfiniteAmmo = false
|
||||
ItemKey = &"ICE_SHOTGUN_T2"
|
||||
AmmoKey = &"ICE_AMMO"
|
||||
BulletsPerShot = 3
|
||||
SpreadAngle = 15.0
|
||||
RandomSpread = 0.0
|
||||
_rotationOffset = 0.0
|
||||
|
|
@ -7,14 +7,15 @@
|
|||
script = ExtResource("2_utbbo")
|
||||
Name = &"Ice Shotgun"
|
||||
BulletData = ExtResource("1_m44wx")
|
||||
RateOfFire = 0.1
|
||||
Priority = 0
|
||||
RateOfFire = 0.5
|
||||
BulletCapacity = 4
|
||||
ReloadTime = 0.8
|
||||
AutoReload = true
|
||||
InfiniteAmmo = false
|
||||
ItemKey = &"ICE_SHOTGUN"
|
||||
AmmoKey = &"ICE_AMMO"
|
||||
BulletsPerShot = 3
|
||||
SpreadAngle = 15.0
|
||||
RandomSpread = 0.0
|
||||
ItemKey = &"ICE_SHOTGUN"
|
||||
AmmoKey = &"ICE_AMMO"
|
||||
_rotationOffset = 0.0
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@
|
|||
script = ExtResource("2_m8dps")
|
||||
Name = &"Icicle Gun"
|
||||
BulletData = ExtResource("1_85ef1")
|
||||
RateOfFire = 0.2
|
||||
BulletCapacity = 4
|
||||
RateOfFire = 0.3
|
||||
BulletCapacity = 5
|
||||
ReloadTime = 0.6
|
||||
AutoReload = true
|
||||
InfiniteAmmo = true
|
||||
|
|
|
|||
24
Resources/Weapons/IcicleRepeater_T2.tres
Normal file
24
Resources/Weapons/IcicleRepeater_T2.tres
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8eam846atr6y"]
|
||||
|
||||
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_2nbel"]
|
||||
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_nbwhc"]
|
||||
[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_aroxb"]
|
||||
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_a5x7h"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("4_a5x7h")
|
||||
Name = &"Icicle Repeater"
|
||||
BulletData = ExtResource("1_2nbel")
|
||||
RateOfFire = 0.1
|
||||
BulletCapacity = 8
|
||||
ReloadTime = 0.5
|
||||
AutoReload = true
|
||||
InfiniteAmmo = false
|
||||
ItemKey = &"ICICLE_REPEATER_T2"
|
||||
AmmoKey = &"ICE_AMMO"
|
||||
BulletsPerShot = 2
|
||||
SpreadAngle = 5.0
|
||||
RandomSpread = 0.0
|
||||
_rotationOffset = 0.0
|
||||
ReloadSound = ExtResource("2_nbwhc")
|
||||
ShootSound = ExtResource("3_aroxb")
|
||||
24
Resources/Weapons/IcicleRepeater_t0.tres
Normal file
24
Resources/Weapons/IcicleRepeater_t0.tres
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://ccyl111fa1j2k"]
|
||||
|
||||
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_2567x"]
|
||||
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_2sfo4"]
|
||||
[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_3qbca"]
|
||||
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_ai75q"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("4_ai75q")
|
||||
Name = &"Bad Icicle Repeater"
|
||||
BulletData = ExtResource("1_2567x")
|
||||
RateOfFire = 0.2
|
||||
BulletCapacity = 6
|
||||
ReloadTime = 0.5
|
||||
AutoReload = true
|
||||
InfiniteAmmo = false
|
||||
ItemKey = &"ICICLE_REPEATER_T0"
|
||||
AmmoKey = &"ICE_AMMO"
|
||||
BulletsPerShot = 1
|
||||
SpreadAngle = 0.0
|
||||
RandomSpread = 0.0
|
||||
_rotationOffset = 0.0
|
||||
ReloadSound = ExtResource("2_2sfo4")
|
||||
ShootSound = ExtResource("3_3qbca")
|
||||
Loading…
Add table
Add a link
Reference in a new issue