This commit is contained in:
Marco 2025-03-21 10:30:44 +01:00
commit f2bdec7ad7
14 changed files with 200 additions and 21 deletions

View file

@ -32,7 +32,7 @@ public partial class Idle : EnemyStateBase
GD.Print("Entered Idle");
PlayerDetection.SetRange(StorageModule.Root.EnemyResource.PlayerDetectionRange);
_isPlayerInRange = PlayerDetection.IsPlayerInRange(StorageModule.Root.EnemyResource.PlayerDetectionRange);
_isPlayerInRange = PlayerDetection.IsPlayerInRange(StorageModule.Root.EnemyResource.ViewRange);
PlayerDetection.PlayerInRange += PlayerDetectionOnPlayerInRange;