mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
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Tilemapping
This commit is contained in:
parent
e3f42e04f7
commit
f28c956014
4 changed files with 241 additions and 19 deletions
File diff suppressed because one or more lines are too long
BIN
Tilesets/factory.aseprite
(Stored with Git LFS)
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Tilesets/factory.aseprite
(Stored with Git LFS)
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Tilesets/factory.png
(Stored with Git LFS)
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Tilesets/factory.png
(Stored with Git LFS)
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@ -140,25 +140,62 @@ texture = ExtResource("1_70kxh")
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8:3/0 = 0
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8:3/0 = 0
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9:3/0 = 0
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9:3/0 = 0
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0:4/0 = 0
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0:4/0 = 0
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0:4/0/terrain_set = 0
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0:4/0/terrain = 2
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:4/0/terrains_peering_bit/bottom_side = 2
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0:4/0/terrains_peering_bit/top_side = 2
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1:4/0 = 0
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1:4/0 = 0
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1:4/0/terrain_set = 0
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1:4/0/terrain = 2
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1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:4/0/terrains_peering_bit/right_side = 2
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1:4/0/terrains_peering_bit/left_side = 2
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2:4/0 = 0
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2:4/0 = 0
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||||||
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2:4/0/terrain_set = 0
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||||||
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2:4/0/terrain = 2
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:4/0/terrains_peering_bit/right_side = 2
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||||||
3:4/0 = 0
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3:4/0 = 0
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3:4/0/terrain_set = 0
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||||||
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3:4/0/terrain = 2
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3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:4/0/terrains_peering_bit/left_side = 2
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4:4/0 = 0
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4:4/0 = 0
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||||||
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4:4/0/terrain_set = 0
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4:4/0/terrain = 2
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4:4/0/terrains_peering_bit/top_side = 2
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5:4/0 = 0
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5:4/0 = 0
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5:4/0/terrain_set = 0
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5:4/0/terrain = 2
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5:4/0/terrains_peering_bit/bottom_side = 2
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6:4/0 = 0
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6:4/0 = 0
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7:4/0 = 0
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7:4/0 = 0
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8:4/0 = 0
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8:4/0 = 0
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9:4/0 = 0
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9:4/0 = 0
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0:5/0 = 0
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0:5/0 = 0
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||||||
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0:5/0/terrain_set = 0
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||||||
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0:5/0/terrain = 2
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0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:5/0/terrains_peering_bit/right_side = 2
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0:5/0/terrains_peering_bit/bottom_right_corner = 2
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0:5/0/terrains_peering_bit/bottom_side = 2
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1:5/0 = 0
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1:5/0 = 0
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1:5/0/terrain_set = 0
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1:5/0/terrain = 2
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1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:5/0/terrains_peering_bit/right_side = 2
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||||||
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1:5/0/terrains_peering_bit/bottom_right_corner = 2
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1:5/0/terrains_peering_bit/bottom_side = 2
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||||||
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1:5/0/terrains_peering_bit/bottom_left_corner = 2
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1:5/0/terrains_peering_bit/left_side = 2
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2:5/0 = 0
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2:5/0 = 0
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2:5/0/terrain_set = 0
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2:5/0/terrain = 2
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2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:5/0/terrains_peering_bit/bottom_side = 2
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2:5/0/terrains_peering_bit/bottom_left_corner = 2
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2:5/0/terrains_peering_bit/left_side = 2
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3:5/0 = 0
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3:5/0 = 0
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3:5/0/terrain_set = 0
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3:5/0/terrain_set = 0
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3:5/0/terrain = 1
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3:5/0/terrain = 1
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@ -185,11 +222,27 @@ texture = ExtResource("1_70kxh")
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8:5/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_ajuv4")
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8:5/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_ajuv4")
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9:5/0 = 0
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9:5/0 = 0
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0:6/0 = 0
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0:6/0 = 0
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0:6/0/terrain_set = 0
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0:6/0/terrain = 2
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0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:6/0/terrains_peering_bit/right_side = 2
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0:6/0/terrains_peering_bit/bottom_right_corner = 2
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0:6/0/terrains_peering_bit/bottom_side = 2
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0:6/0/terrains_peering_bit/top_side = 2
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0:6/0/terrains_peering_bit/top_right_corner = 2
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1:6/0 = 0
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1:6/0 = 0
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1:6/0/terrain_set = 0
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1:6/0/terrain = 2
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1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:6/0 = 0
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2:6/0 = 0
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2:6/0/terrain_set = 0
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2:6/0/terrain = 2
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2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:6/0/terrains_peering_bit/bottom_side = 2
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2:6/0/terrains_peering_bit/bottom_left_corner = 2
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2:6/0/terrains_peering_bit/left_side = 2
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2:6/0/terrains_peering_bit/top_left_corner = 2
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2:6/0/terrains_peering_bit/top_side = 2
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3:6/0 = 0
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3:6/0 = 0
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3:6/0/terrain_set = 0
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3:6/0/terrain_set = 0
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3:6/0/terrain = 1
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3:6/0/terrain = 1
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@ -209,11 +262,28 @@ texture = ExtResource("1_70kxh")
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8:6/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_63d1d")
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8:6/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_63d1d")
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9:6/0 = 0
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9:6/0 = 0
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0:7/0 = 0
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0:7/0 = 0
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0:7/0/terrain_set = 0
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0:7/0/terrain = 2
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0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:7/0/terrains_peering_bit/right_side = 2
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0:7/0/terrains_peering_bit/top_side = 2
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0:7/0/terrains_peering_bit/top_right_corner = 2
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1:7/0 = 0
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1:7/0 = 0
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1:7/0/terrain_set = 0
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1:7/0/terrain = 2
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1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:7/0/terrains_peering_bit/right_side = 2
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||||||
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1:7/0/terrains_peering_bit/left_side = 2
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||||||
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1:7/0/terrains_peering_bit/top_left_corner = 2
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1:7/0/terrains_peering_bit/top_side = 2
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1:7/0/terrains_peering_bit/top_right_corner = 2
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2:7/0 = 0
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2:7/0 = 0
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2:7/0/terrain_set = 0
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2:7/0/terrain = 2
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2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:7/0/terrains_peering_bit/left_side = 2
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2:7/0/terrains_peering_bit/top_left_corner = 2
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2:7/0/terrains_peering_bit/top_side = 2
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3:7/0 = 0
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3:7/0 = 0
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3:7/0/terrain_set = 0
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3:7/0/terrain_set = 0
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3:7/0/terrain = 1
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3:7/0/terrain = 1
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@ -234,8 +304,36 @@ texture = ExtResource("1_70kxh")
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8:7/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_63d1d")
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8:7/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_63d1d")
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9:7/0 = 0
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9:7/0 = 0
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0:8/0 = 0
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0:8/0 = 0
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0:8/0/terrain_set = 0
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0:8/0/terrain = 2
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0:8/0/terrains_peering_bit/right_side = 2
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0:8/0/terrains_peering_bit/bottom_side = 2
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0:8/0/terrains_peering_bit/bottom_left_corner = 2
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0:8/0/terrains_peering_bit/left_side = 2
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0:8/0/terrains_peering_bit/top_left_corner = 2
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0:8/0/terrains_peering_bit/top_side = 2
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0:8/0/terrains_peering_bit/top_right_corner = 2
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1:8/0 = 0
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1:8/0 = 0
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1:8/0/terrain_set = 0
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1:8/0/terrain = 2
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1:8/0/terrains_peering_bit/right_side = 2
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1:8/0/terrains_peering_bit/bottom_right_corner = 2
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1:8/0/terrains_peering_bit/bottom_side = 2
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1:8/0/terrains_peering_bit/left_side = 2
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1:8/0/terrains_peering_bit/top_left_corner = 2
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1:8/0/terrains_peering_bit/top_side = 2
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1:8/0/terrains_peering_bit/top_right_corner = 2
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2:8/0 = 0
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2:8/0 = 0
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2:8/0/terrain_set = 0
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2:8/0/terrain = 2
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2:8/0/terrains_peering_bit/right_side = 2
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2:8/0/terrains_peering_bit/bottom_right_corner = 2
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2:8/0/terrains_peering_bit/bottom_side = 2
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2:8/0/terrains_peering_bit/bottom_left_corner = 2
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2:8/0/terrains_peering_bit/left_side = 2
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2:8/0/terrains_peering_bit/top_left_corner = 2
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2:8/0/terrains_peering_bit/top_side = 2
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2:8/0/terrains_peering_bit/top_right_corner = 2
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3:8/0 = 0
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3:8/0 = 0
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3:8/0/terrain_set = 0
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3:8/0/terrain_set = 0
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3:8/0/terrain = 0
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3:8/0/terrain = 0
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@ -267,7 +365,25 @@ texture = ExtResource("1_70kxh")
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8:8/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 4, -8, 4, -8, -8)
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8:8/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 4, -8, 4, -8, -8)
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9:8/0 = 0
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9:8/0 = 0
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0:9/0 = 0
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0:9/0 = 0
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0:9/0/terrain_set = 0
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0:9/0/terrain = 2
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0:9/0/terrains_peering_bit/right_side = 2
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0:9/0/terrains_peering_bit/bottom_right_corner = 2
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0:9/0/terrains_peering_bit/bottom_side = 2
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0:9/0/terrains_peering_bit/bottom_left_corner = 2
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0:9/0/terrains_peering_bit/left_side = 2
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0:9/0/terrains_peering_bit/top_left_corner = 2
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0:9/0/terrains_peering_bit/top_side = 2
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1:9/0 = 0
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1:9/0 = 0
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1:9/0/terrain_set = 0
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1:9/0/terrain = 2
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1:9/0/terrains_peering_bit/right_side = 2
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1:9/0/terrains_peering_bit/bottom_right_corner = 2
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1:9/0/terrains_peering_bit/bottom_side = 2
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1:9/0/terrains_peering_bit/bottom_left_corner = 2
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1:9/0/terrains_peering_bit/left_side = 2
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1:9/0/terrains_peering_bit/top_side = 2
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1:9/0/terrains_peering_bit/top_right_corner = 2
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2:9/0 = 0
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2:9/0 = 0
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3:9/0 = 0
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3:9/0 = 0
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3:9/0/terrain_set = 0
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3:9/0/terrain_set = 0
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@ -343,29 +459,117 @@ texture = ExtResource("1_70kxh")
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8:10/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 4, -8, 4, -8, -8)
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8:10/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 4, -8, 4, -8, -8)
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9:10/0 = 0
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9:10/0 = 0
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0:11/0 = 0
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0:11/0 = 0
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0:11/0/terrain_set = 0
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0:11/0/terrain = 2
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0:11/0/terrains_peering_bit/right_side = 2
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0:11/0/terrains_peering_bit/bottom_side = 2
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1:11/0 = 0
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1:11/0 = 0
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1:11/0/terrain_set = 0
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1:11/0/terrain = 2
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1:11/0/terrains_peering_bit/bottom_side = 2
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1:11/0/terrains_peering_bit/left_side = 2
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2:11/0 = 0
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2:11/0 = 0
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2:11/0/terrain_set = 0
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2:11/0/terrain = 2
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2:11/0/terrains_peering_bit/right_side = 2
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2:11/0/terrains_peering_bit/bottom_side = 2
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2:11/0/terrains_peering_bit/top_side = 2
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2:11/0/terrains_peering_bit/top_right_corner = 2
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3:11/0 = 0
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3:11/0 = 0
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3:11/0/terrain_set = 0
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3:11/0/terrain = 2
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3:11/0/terrains_peering_bit/bottom_side = 2
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3:11/0/terrains_peering_bit/left_side = 2
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3:11/0/terrains_peering_bit/top_left_corner = 2
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3:11/0/terrains_peering_bit/top_side = 2
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4:11/0 = 0
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4:11/0 = 0
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4:11/0/terrain_set = 0
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4:11/0/terrain = 2
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4:11/0/terrains_peering_bit/right_side = 2
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4:11/0/terrains_peering_bit/bottom_side = 2
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4:11/0/terrains_peering_bit/bottom_left_corner = 2
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4:11/0/terrains_peering_bit/left_side = 2
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5:11/0 = 0
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5:11/0 = 0
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5:11/0/terrain_set = 0
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5:11/0/terrain = 2
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5:11/0/terrains_peering_bit/right_side = 2
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5:11/0/terrains_peering_bit/bottom_right_corner = 2
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5:11/0/terrains_peering_bit/bottom_side = 2
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||||||
|
5:11/0/terrains_peering_bit/left_side = 2
|
||||||
6:11/0 = 0
|
6:11/0 = 0
|
||||||
7:11/0 = 0
|
7:11/0 = 0
|
||||||
8:11/0 = 0
|
8:11/0 = 0
|
||||||
9:11/0 = 0
|
9:11/0 = 0
|
||||||
0:12/0 = 0
|
0:12/0 = 0
|
||||||
|
0:12/0/terrain_set = 0
|
||||||
|
0:12/0/terrain = 2
|
||||||
|
0:12/0/terrains_peering_bit/right_side = 2
|
||||||
|
0:12/0/terrains_peering_bit/top_side = 2
|
||||||
1:12/0 = 0
|
1:12/0 = 0
|
||||||
|
1:12/0/terrain_set = 0
|
||||||
|
1:12/0/terrain = 2
|
||||||
|
1:12/0/terrains_peering_bit/left_side = 2
|
||||||
|
1:12/0/terrains_peering_bit/top_side = 2
|
||||||
2:12/0 = 0
|
2:12/0 = 0
|
||||||
|
2:12/0/terrain_set = 0
|
||||||
|
2:12/0/terrain = 2
|
||||||
|
2:12/0/terrains_peering_bit/right_side = 2
|
||||||
|
2:12/0/terrains_peering_bit/bottom_right_corner = 2
|
||||||
|
2:12/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
2:12/0/terrains_peering_bit/top_side = 2
|
||||||
3:12/0 = 0
|
3:12/0 = 0
|
||||||
|
3:12/0/terrain_set = 0
|
||||||
|
3:12/0/terrain = 2
|
||||||
|
3:12/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
3:12/0/terrains_peering_bit/bottom_left_corner = 2
|
||||||
|
3:12/0/terrains_peering_bit/left_side = 2
|
||||||
|
3:12/0/terrains_peering_bit/top_side = 2
|
||||||
4:12/0 = 0
|
4:12/0 = 0
|
||||||
|
4:12/0/terrain_set = 0
|
||||||
|
4:12/0/terrain = 2
|
||||||
|
4:12/0/terrains_peering_bit/right_side = 2
|
||||||
|
4:12/0/terrains_peering_bit/left_side = 2
|
||||||
|
4:12/0/terrains_peering_bit/top_left_corner = 2
|
||||||
|
4:12/0/terrains_peering_bit/top_side = 2
|
||||||
5:12/0 = 0
|
5:12/0 = 0
|
||||||
|
5:12/0/terrain_set = 0
|
||||||
|
5:12/0/terrain = 2
|
||||||
|
5:12/0/terrains_peering_bit/right_side = 2
|
||||||
|
5:12/0/terrains_peering_bit/left_side = 2
|
||||||
|
5:12/0/terrains_peering_bit/top_side = 2
|
||||||
|
5:12/0/terrains_peering_bit/top_right_corner = 2
|
||||||
6:12/0 = 0
|
6:12/0 = 0
|
||||||
7:12/0 = 0
|
7:12/0 = 0
|
||||||
8:12/0 = 0
|
8:12/0 = 0
|
||||||
9:12/0 = 0
|
9:12/0 = 0
|
||||||
0:13/0 = 0
|
0:13/0 = 0
|
||||||
|
0:13/0/terrain_set = 0
|
||||||
|
0:13/0/terrain = 2
|
||||||
|
0:13/0/terrains_peering_bit/right_side = 2
|
||||||
|
0:13/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
0:13/0/terrains_peering_bit/left_side = 2
|
||||||
1:13/0 = 0
|
1:13/0 = 0
|
||||||
|
1:13/0/terrain_set = 0
|
||||||
|
1:13/0/terrain = 2
|
||||||
|
1:13/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
1:13/0/terrains_peering_bit/left_side = 2
|
||||||
|
1:13/0/terrains_peering_bit/top_side = 2
|
||||||
2:13/0 = 0
|
2:13/0 = 0
|
||||||
|
2:13/0/terrain_set = 0
|
||||||
|
2:13/0/terrain = 2
|
||||||
|
2:13/0/terrains_peering_bit/right_side = 2
|
||||||
|
2:13/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
2:13/0/terrains_peering_bit/left_side = 2
|
||||||
|
2:13/0/terrains_peering_bit/top_left_corner = 2
|
||||||
|
2:13/0/terrains_peering_bit/top_side = 2
|
||||||
3:13/0 = 0
|
3:13/0 = 0
|
||||||
|
3:13/0/terrain_set = 0
|
||||||
|
3:13/0/terrain = 2
|
||||||
|
3:13/0/terrains_peering_bit/right_side = 2
|
||||||
|
3:13/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
3:13/0/terrains_peering_bit/left_side = 2
|
||||||
|
3:13/0/terrains_peering_bit/top_side = 2
|
||||||
|
3:13/0/terrains_peering_bit/top_right_corner = 2
|
||||||
4:13/0 = 0
|
4:13/0 = 0
|
||||||
5:13/0 = 0
|
5:13/0 = 0
|
||||||
6:13/0 = 0
|
6:13/0 = 0
|
||||||
|
|
@ -373,9 +577,33 @@ texture = ExtResource("1_70kxh")
|
||||||
8:13/0 = 0
|
8:13/0 = 0
|
||||||
9:13/0 = 0
|
9:13/0 = 0
|
||||||
0:14/0 = 0
|
0:14/0 = 0
|
||||||
|
0:14/0/terrain_set = 0
|
||||||
|
0:14/0/terrain = 2
|
||||||
|
0:14/0/terrains_peering_bit/right_side = 2
|
||||||
|
0:14/0/terrains_peering_bit/left_side = 2
|
||||||
|
0:14/0/terrains_peering_bit/top_side = 2
|
||||||
1:14/0 = 0
|
1:14/0 = 0
|
||||||
|
1:14/0/terrain_set = 0
|
||||||
|
1:14/0/terrain = 2
|
||||||
|
1:14/0/terrains_peering_bit/right_side = 2
|
||||||
|
1:14/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
1:14/0/terrains_peering_bit/top_side = 2
|
||||||
2:14/0 = 0
|
2:14/0 = 0
|
||||||
|
2:14/0/terrain_set = 0
|
||||||
|
2:14/0/terrain = 2
|
||||||
|
2:14/0/terrains_peering_bit/right_side = 2
|
||||||
|
2:14/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
2:14/0/terrains_peering_bit/bottom_left_corner = 2
|
||||||
|
2:14/0/terrains_peering_bit/left_side = 2
|
||||||
|
2:14/0/terrains_peering_bit/top_side = 2
|
||||||
3:14/0 = 0
|
3:14/0 = 0
|
||||||
|
3:14/0/terrain_set = 0
|
||||||
|
3:14/0/terrain = 2
|
||||||
|
3:14/0/terrains_peering_bit/right_side = 2
|
||||||
|
3:14/0/terrains_peering_bit/bottom_right_corner = 2
|
||||||
|
3:14/0/terrains_peering_bit/bottom_side = 2
|
||||||
|
3:14/0/terrains_peering_bit/left_side = 2
|
||||||
|
3:14/0/terrains_peering_bit/top_side = 2
|
||||||
4:14/0 = 0
|
4:14/0 = 0
|
||||||
5:14/0 = 0
|
5:14/0 = 0
|
||||||
6:3/0 = 0
|
6:3/0 = 0
|
||||||
|
|
@ -404,6 +632,8 @@ terrain_set_0/terrain_0/name = "Fence"
|
||||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
terrain_set_0/terrain_1/name = "Pipes"
|
terrain_set_0/terrain_1/name = "Pipes"
|
||||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
|
terrain_set_0/terrain_2/name = "Top Walls"
|
||||||
|
terrain_set_0/terrain_2/color = Color(0.46875, 0.5, 0.25, 1)
|
||||||
navigation_layer_0/layers = 1
|
navigation_layer_0/layers = 1
|
||||||
sources/0 = SubResource("TileSetAtlasSource_jwf4b")
|
sources/0 = SubResource("TileSetAtlasSource_jwf4b")
|
||||||
sources/1 = SubResource("TileSetScenesCollectionSource_qg3vu")
|
sources/1 = SubResource("TileSetScenesCollectionSource_qg3vu")
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue