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SFX
This commit is contained in:
parent
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commit
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22 changed files with 236 additions and 9 deletions
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SFX/Explosion 1.wav
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SFX/Explosion 1.wav
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SFX/Explosion 1.wav.import
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SFX/Explosion 1.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://u2ji7byjtv1k"
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path="res://.godot/imported/Explosion 1.wav-17a17abbd7a988f3d2e43d9a1f698dc2.sample"
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[deps]
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source_file="res://SFX/Explosion 1.wav"
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dest_files=["res://.godot/imported/Explosion 1.wav-17a17abbd7a988f3d2e43d9a1f698dc2.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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SFX/Explosion 2.wav
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SFX/Explosion 2.wav
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SFX/Explosion 2.wav.import
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SFX/Explosion 2.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://da5amcqd3t47f"
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path="res://.godot/imported/Explosion 2.wav-70fd26b90f3fe682ed9bfa2086b4253b.sample"
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[deps]
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source_file="res://SFX/Explosion 2.wav"
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dest_files=["res://.godot/imported/Explosion 2.wav-70fd26b90f3fe682ed9bfa2086b4253b.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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SFX/Explosion 3.wav
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SFX/Explosion 3.wav
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SFX/Explosion 3.wav.import
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SFX/Explosion 3.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bet8nlalv01r6"
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path="res://.godot/imported/Explosion 3.wav-971e0e83d229100b58a73b27488fdeaf.sample"
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[deps]
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source_file="res://SFX/Explosion 3.wav"
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dest_files=["res://.godot/imported/Explosion 3.wav-971e0e83d229100b58a73b27488fdeaf.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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SFX/Explosion 4.wav
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SFX/Explosion 4.wav
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SFX/Explosion 4.wav.import
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SFX/Explosion 4.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bbcp77v2isp2h"
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path="res://.godot/imported/Explosion 4.wav-0caaa412a4ccbe47dc85f02ae71c51cd.sample"
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[deps]
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source_file="res://SFX/Explosion 4.wav"
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dest_files=["res://.godot/imported/Explosion 4.wav-0caaa412a4ccbe47dc85f02ae71c51cd.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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SFX/Hit_hurt 4.wav
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SFX/Hit_hurt 4.wav
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SFX/Hit_hurt 4.wav.import
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SFX/Hit_hurt 4.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b6ddb17inf3st"
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path="res://.godot/imported/Hit_hurt 4.wav-25ce986780c75caa4e73fe37dd3e592c.sample"
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[deps]
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source_file="res://SFX/Hit_hurt 4.wav"
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dest_files=["res://.godot/imported/Hit_hurt 4.wav-25ce986780c75caa4e73fe37dd3e592c.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
SFX/Laser_shoot 11.wav
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SFX/Laser_shoot 11.wav
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SFX/Laser_shoot 11.wav.import
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SFX/Laser_shoot 11.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cjg8r7bthkfsy"
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path="res://.godot/imported/Laser_shoot 11.wav-8cf9c3b61d6cadc9ddb7b4519704acab.sample"
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[deps]
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source_file="res://SFX/Laser_shoot 11.wav"
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dest_files=["res://.godot/imported/Laser_shoot 11.wav-8cf9c3b61d6cadc9ddb7b4519704acab.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
SFX/Pickup_coin 2.wav
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SFX/Pickup_coin 2.wav
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SFX/Pickup_coin 2.wav.import
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SFX/Pickup_coin 2.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://v43p7grhnxqd"
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path="res://.godot/imported/Pickup_coin 2.wav-c2cbab8000560b3bd01394234d42d12a.sample"
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[deps]
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source_file="res://SFX/Pickup_coin 2.wav"
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dest_files=["res://.godot/imported/Pickup_coin 2.wav-c2cbab8000560b3bd01394234d42d12a.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
SFX/Pickup_coin 3.wav
(Stored with Git LFS)
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SFX/Pickup_coin 3.wav
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SFX/Pickup_coin 3.wav.import
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SFX/Pickup_coin 3.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dkwt04rwuiht7"
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path="res://.godot/imported/Pickup_coin 3.wav-7a1749cc3d3e7ce04d73dd478d76e593.sample"
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[deps]
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source_file="res://SFX/Pickup_coin 3.wav"
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dest_files=["res://.godot/imported/Pickup_coin 3.wav-7a1749cc3d3e7ce04d73dd478d76e593.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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