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Changed UI sprites to use sprite in resource
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10 changed files with 47 additions and 13 deletions
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@ -1,7 +1,8 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://cfq121rs3bsu8"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://cfq121rs3bsu8"]
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[ext_resource type="PackedScene" uid="uid://pemr2lrv3ylk" path="res://Scenes/HUD/Items/ying_yang_gun_huditem.tscn" id="1_i6xgq"]
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[ext_resource type="Resource" uid="uid://ckppo2seg313h" path="res://Resources/Weapons/Cheat_Gun.tres" id="2_0na1t"]
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[ext_resource type="Texture2D" uid="uid://61kfxc7k3do" path="res://Sprites/Items/Ying_Yang_Gun.png" id="2_5g5j1"]
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[ext_resource type="Script" path="res://Scripts/Resources/LootItem.cs" id="3_i0e51"]
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[resource]
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@ -15,4 +16,5 @@ Max = 1
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PickupIfMaxed = true
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ConsumeOnUse = false
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UiType = 1
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InventorySprite = ExtResource("2_5g5j1")
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HudItemScene = ExtResource("1_i6xgq")
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