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Changed UI sprites to use sprite in resource
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10 changed files with 47 additions and 13 deletions
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@ -1,6 +1,11 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=2 format=3 uid="uid://cj5aa7btaw6q0"]
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[gd_resource type="Resource" script_class="LootItem" load_steps=4 format=3 uid="uid://cj5aa7btaw6q0"]
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[ext_resource type="Script" path="res://Scripts/Resources/LootItem.cs" id="1_k8cnp"]
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[ext_resource type="Texture2D" uid="uid://bvybqletsvqgk" path="res://Sprites/Items/BlueKeycard_Small.png" id="1_sgsjd"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ebbst"]
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atlas = ExtResource("1_sgsjd")
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region = Rect2(0, 0, 16, 16)
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[resource]
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script = ExtResource("1_k8cnp")
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@ -12,3 +17,4 @@ Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 1
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InventorySprite = SubResource("AtlasTexture_ebbst")
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