Forcefield Shader

This commit is contained in:
MaddoScientisto 2025-02-23 01:24:29 +01:00
commit f23d84071a
9 changed files with 210 additions and 14 deletions

View file

@ -48,6 +48,7 @@ autoplay = "default"
frame_progress = 0.193815
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource("RectangleShape2D_0nhpj")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
@ -56,5 +57,6 @@ collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -3)
shape = SubResource("RectangleShape2D_vguns")