working spder bomb

This commit is contained in:
Maddo 2025-02-28 11:17:28 +01:00
commit f1f40a91dd
17 changed files with 400 additions and 105 deletions

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[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://dwxn7f1ue0m4s"]
[ext_resource type="PackedScene" uid="uid://64ax2lj77sr1" path="res://Scenes/Weapons/Bullets/spider_bomb_bullet.tscn" id="1_8gj5r"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="1_f2i0g"]
[resource]
script = ExtResource("1_f2i0g")
BulletScene = ExtResource("1_8gj5r")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 0.0
LifeTime = 50.0
DestroyOnCollision = true
Owner = 1
DamageType = 0
Controllable = true
TimeModifiers = null
metadata/_custom_type_script = "uid://dslyrfcej3g2n"

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[gd_resource type="Resource" script_class="LootItem" load_steps=7 format=3 uid="uid://dhbltvgsa3g88"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_lus3u"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="1_qd764"]
[ext_resource type="Texture2D" uid="uid://huo14jdekj6n" path="res://Sprites/Bullets/spiderbomb.png" id="1_v5a4k"]
[ext_resource type="Resource" uid="uid://dwxn7f1ue0m4s" path="res://Resources/Bullets/Spider_Bomb_Bullet.tres" id="2_gpot4"]
[sub_resource type="AtlasTexture" id="AtlasTexture_gpot4"]
atlas = ExtResource("1_v5a4k")
region = Rect2(0, 0, 16, 16)
[sub_resource type="Resource" id="Resource_v5a4k"]
script = ExtResource("1_qd764")
Name = "Spider Bomb"
BulletData = ExtResource("2_gpot4")
RateOfFire = 1.0
BulletCapacity = 10
ReloadTime = 1.0
AutoReload = true
InfiniteAmmo = true
BulletsPerShot = 1
SpreadAngle = 0.0
RandomSpread = 0.0
ItemKey = "SPIDER_BOMB"
AmmoKey = "SPIDER_BOMB"
_rotationOffset = 0.0
metadata/_custom_type_script = "uid://b6fmrnipv88bk"
[resource]
script = ExtResource("1_lus3u")
ItemName = "Spider Bomb"
ItemDescription = "A bomb that spiders"
ItemKey = "SPIDER_BOMB"
Item = 5
WeaponData = SubResource("Resource_v5a4k")
Amount = 1
Max = 10
PickupIfMaxed = false
ConsumeOnUse = false
UiType = 0
Selectable = true
InventorySprite = SubResource("AtlasTexture_gpot4")
metadata/_custom_type_script = "uid://epnwjptvks3t"

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://m7obu15t73df"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="1_m8p4s"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="1_wdsus"]
[sub_resource type="Resource" id="Resource_hoooo"]
script = ExtResource("1_m8p4s")
BulletSpeed = 100.0
Direction = Vector2(1, 0)
BulletDamage = 1.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 0
DamageType = 0
Controllable = false
TimeModifiers = null
metadata/_custom_type_script = "uid://dslyrfcej3g2n"
[resource]
script = ExtResource("1_wdsus")
Name = "Spider Bomb"
BulletData = SubResource("Resource_hoooo")
RateOfFire = 0.4
BulletCapacity = 20
ReloadTime = 1.0
AutoReload = true
InfiniteAmmo = true
BulletsPerShot = 1
SpreadAngle = 0.0
RandomSpread = 0.0
ItemKey = ""
AmmoKey = ""
_rotationOffset = 0.0
metadata/_custom_type_script = "uid://b6fmrnipv88bk"