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Enemy state machine
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37 changed files with 545 additions and 36 deletions
12
Scripts/Enums/EnemyState.cs
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12
Scripts/Enums/EnemyState.cs
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namespace Cirno.Scripts.Enums;
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public enum EnemyState
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{
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Init,
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Idle,
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Alert,
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Patrolling,
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Shooting,
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Dead,
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Controlled
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}
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