P power scaling

This commit is contained in:
Marco 2025-05-20 15:57:35 +02:00
commit ee84bafdad
23 changed files with 158 additions and 44 deletions

View file

@ -1,7 +1,6 @@
[gd_resource type="Resource" script_class="SpiralPattern" load_steps=4 format=3 uid="uid://jjky5fqn74qk"]
[gd_resource type="Resource" script_class="SpiralPattern" load_steps=3 format=3 uid="uid://jjky5fqn74qk"]
[ext_resource type="Resource" uid="uid://bifeoxb6nfykq" path="res://Resources/Bullets/Boss/Rumia/Rumia_Red_Chase_Bullet.tres" id="1_lasr5"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_ho5ah"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="3_ryait"]
[resource]
@ -25,5 +24,5 @@ DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("2_ho5ah")]([])
TimeModifiers = []
WaitForCompletion = true

View file

@ -1,9 +1,8 @@
[gd_resource type="Resource" script_class="PatternGroup" load_steps=13 format=3 uid="uid://du2kuv125vbrx"]
[gd_resource type="Resource" script_class="PatternGroup" load_steps=12 format=3 uid="uid://du2kuv125vbrx"]
[ext_resource type="PackedScene" uid="uid://dre2wvw4pa3hc" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue.tscn" id="1_4xpdn"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_ee42k"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_gfvud"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="3_fgjeq"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="3_gr7a3"]
[ext_resource type="Script" uid="uid://cbafxkmgns6ry" path="res://Scripts/Resources/PatternGroup.cs" id="3_jvysx"]
@ -13,6 +12,7 @@ BulletScene = ExtResource("1_4xpdn")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
@ -46,7 +46,7 @@ DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("3_fgjeq")]([])
TimeModifiers = []
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_wtj61"]
@ -55,6 +55,7 @@ BulletScene = ExtResource("3_gr7a3")
BulletSpeed = 50.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
@ -88,7 +89,7 @@ DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("3_fgjeq")]([])
TimeModifiers = []
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_qbq0m"]
@ -97,6 +98,7 @@ BulletScene = ExtResource("1_4xpdn")
BulletSpeed = 50.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
@ -130,7 +132,7 @@ DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("3_fgjeq")]([])
TimeModifiers = []
WaitForCompletion = true
[resource]