P power scaling

This commit is contained in:
Marco 2025-05-20 15:57:35 +02:00
commit ee84bafdad
23 changed files with 158 additions and 44 deletions

View file

@ -22,6 +22,7 @@ BulletScene = ExtResource("1_y6dig")
BulletSpeed = 70.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true

View file

@ -9,6 +9,7 @@ BulletScene = ExtResource("1_ji2e1")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 8.0
DestroyOnCollision = true

View file

@ -11,12 +11,16 @@ DestructionParticlesScene = ExtResource("2_f3yha")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 0.0
MaxDamage = 0.0
Knockback = 1.0
LifeTime = 50.0
DestroyOnCollision = true
Owner = 1
DamageType = 0
RotateSprite = false
Controllable = true
Freezable = true
Grazeable = false
GrazeValue = 0.2
TimeModifiers = null
TimeModifiers = []
metadata/_custom_type_script = "uid://dslyrfcej3g2n"

View file

@ -23,6 +23,7 @@ DestructionParticlesScene = ExtResource("2_26vvh")
BulletSpeed = 100.0
Direction = Vector2(1, 0)
BulletDamage = 50.0
MaxDamage = 100.0
Knockback = 1.0
LifeTime = 10.0
DestroyOnCollision = true

View file

@ -10,7 +10,8 @@ BulletScene = ExtResource("1_no224")
DestructionParticlesScene = ExtResource("2_04tom")
BulletSpeed = 300.0
Direction = Vector2(1, 0)
BulletDamage = 0.6
BulletDamage = 0.4
MaxDamage = 1.0
Knockback = 100.0
LifeTime = 10.0
DestroyOnCollision = true

View file

@ -11,6 +11,7 @@ DestructionParticlesScene = ExtResource("2_w7ktr")
BulletSpeed = 120.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
MaxDamage = 12.0
Knockback = 200.0
LifeTime = 20.0
DestroyOnCollision = true

View file

@ -11,6 +11,7 @@ DestructionParticlesScene = ExtResource("2_x6hhy")
BulletSpeed = 300.0
Direction = Vector2(1, 0)
BulletDamage = 4.0
MaxDamage = 8.0
Knockback = 150.0
LifeTime = 10.0
DestroyOnCollision = true

View file

@ -10,7 +10,7 @@ BulletScene = ExtResource("1_qjgqc")
DestructionParticlesScene = ExtResource("2_fkpjr")
BulletSpeed = 300.0
Direction = Vector2(1, 0)
BulletDamage = 0.8
BulletDamage = 0.6
Knockback = 200.0
LifeTime = 10.0
DestroyOnCollision = true

View file

@ -23,6 +23,7 @@ DestructionParticlesScene = ExtResource("2_mdq2b")
BulletSpeed = 100.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
MaxDamage = 12.0
Knockback = 200.0
LifeTime = 10.0
DestroyOnCollision = true