Left paths

This commit is contained in:
Marco 2025-04-20 17:47:57 +02:00
commit ee7ee8b955
18 changed files with 52 additions and 8 deletions

View file

@ -77,24 +77,24 @@ script = ExtResource("7_67kci")
WallIndex = 2
[node name="South" type="Marker2D" parent="Doors"]
position = Vector2(159.196, 149.348)
position = Vector2(158, 319)
script = ExtResource("7_67kci")
Direction = 1
[node name="South2" type="Marker2D" parent="Doors"]
position = Vector2(479.86, 149.81)
position = Vector2(477, 319)
script = ExtResource("7_67kci")
Direction = 1
WallIndex = 1
[node name="South3" type="Marker2D" parent="Doors"]
position = Vector2(798.847, 148.522)
position = Vector2(800, 317)
script = ExtResource("7_67kci")
Direction = 1
WallIndex = 2
[node name="East" type="Marker2D" parent="Doors"]
position = Vector2(312, 87)
position = Vector2(951, 88)
script = ExtResource("7_67kci")
Direction = 2
@ -104,9 +104,11 @@ script = ExtResource("7_67kci")
Direction = 3
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false
navigation_polygon = SubResource("NavigationPolygon_rlq0q")
[node name="PlayerEnterDetector" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2

View file

@ -94,7 +94,7 @@ Direction = 1
WallIndex = 2
[node name="East" type="Marker2D" parent="Doors"]
position = Vector2(312, 87)
position = Vector2(953, 91)
script = ExtResource("7_d57gj")
Direction = 2
@ -104,9 +104,11 @@ script = ExtResource("7_d57gj")
Direction = 3
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false
navigation_polygon = SubResource("NavigationPolygon_rlq0q")
[node name="PlayerEnterDetector" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2

View file

@ -67,7 +67,7 @@ position = Vector2(159, 23)
script = ExtResource("7_vcw48")
[node name="South" type="Marker2D" parent="Doors"]
position = Vector2(158.671, 315.53)
position = Vector2(160, 476)
script = ExtResource("7_vcw48")
Direction = 1
@ -94,10 +94,12 @@ Direction = 3
WallIndex = 1
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false
navigation_polygon = SubResource("NavigationPolygon_rlq0q")
use_edge_connections = false
[node name="PlayerEnterDetector" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2