Isometric implementation

This commit is contained in:
Marco 2025-06-10 16:33:43 +02:00
commit ed656f00bb
92 changed files with 2834 additions and 223 deletions

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@ -12,14 +12,14 @@ public partial class ParallelPatternGroup : AttackPattern
[Export(PropertyHint.None, "suffix:s")] public float Duration { get; private set; } = 10f;
[Export] public Array<AttackPattern> Patterns { get; private set; } = [];
public override IPatternMachine MakeMachine(Node2D parent)
public override IPatternMachine MakeMachine(Node parent)
{
return new ParallelPatternGroupMachine(this, parent);
}
public class ParallelPatternGroupMachine(ParallelPatternGroup patternGroup, Node2D parent) : IPatternMachine
public class ParallelPatternGroupMachine(ParallelPatternGroup patternGroup, Node parent) : IPatternMachine
{
public Node2D Parent => parent;
public Node Parent => parent;
//private int _currentPatternIndex = 0;
//private AttackPattern CurrentPattern => patternGroup.Patterns[_currentPatternIndex];