Isometric implementation

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Marco 2025-06-10 16:33:43 +02:00
commit ed656f00bb
92 changed files with 2834 additions and 223 deletions

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@ -3,7 +3,7 @@ using Godot;
namespace Cirno.Scripts.Components.FSM;
public abstract partial class StateMachineBase<TKey, TType> : Node2D, IStateMachine<TKey, TType>
public abstract partial class StateMachineBase<TKey, TType> : Node, IStateMachine<TKey, TType>
where TKey : notnull
where TType : Node
{