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Isometric implementation
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92 changed files with 2834 additions and 223 deletions
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@ -334,11 +334,11 @@ collision_mask = 97
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platform_floor_layers = 4294967294
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platform_wall_layers = 97
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script = ExtResource("1_g3wua")
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PlayerFSM = NodePath("StateMachine")
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PlayerFSM = NodePath("")
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InteractionController = NodePath("InteractionController")
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metadata/_edit_group_ = true
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[node name="StateMachine" type="Node2D" parent="." node_paths=PackedStringArray("MotivationResource", "Shield")]
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[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("MotivationResource", "Shield")]
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script = ExtResource("1_mpmil")
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MotivationResource = NodePath("../DamageReceiver/MotivationProvider")
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Shield = NodePath("../DamageReceiver/ShieldProvider")
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