Isometric implementation

This commit is contained in:
Marco 2025-06-10 16:33:43 +02:00
commit ed656f00bb
92 changed files with 2834 additions and 223 deletions

View file

@ -334,11 +334,11 @@ collision_mask = 97
platform_floor_layers = 4294967294
platform_wall_layers = 97
script = ExtResource("1_g3wua")
PlayerFSM = NodePath("StateMachine")
PlayerFSM = NodePath("")
InteractionController = NodePath("InteractionController")
metadata/_edit_group_ = true
[node name="StateMachine" type="Node2D" parent="." node_paths=PackedStringArray("MotivationResource", "Shield")]
[node name="StateMachine" type="Node" parent="." node_paths=PackedStringArray("MotivationResource", "Shield")]
script = ExtResource("1_mpmil")
MotivationResource = NodePath("../DamageReceiver/MotivationProvider")
Shield = NodePath("../DamageReceiver/ShieldProvider")