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Isometric implementation
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parent
1434f7aa6d
commit
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92 changed files with 2834 additions and 223 deletions
24
Scenes/Actors/IsoPlayer_FSM.tscn
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24
Scenes/Actors/IsoPlayer_FSM.tscn
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[gd_scene load_steps=4 format=3 uid="uid://rimplblbptcd"]
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[ext_resource type="Texture2D" uid="uid://ddwhrlrgj6i00" path="res://Sprites/Actors/Cirno.png" id="1_vex34"]
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[ext_resource type="Script" uid="uid://cn3o414nvdd58" path="res://Scripts/Components/FSM/3DPlayer/IsoPlayerStateMachine.cs" id="1_vsywg"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_vex34"]
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radius = 0.260804
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[node name="IsoPlayerFsm" type="CharacterBody3D"]
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collision_layer = 2
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[node name="StateMachine" type="Node" parent="."]
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script = ExtResource("1_vsywg")
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[node name="Sprite" type="Sprite3D" parent="."]
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transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 0, 0)
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pixel_size = 0.05
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texture_filter = 0
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texture = ExtResource("1_vex34")
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hframes = 3
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vframes = 4
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_vex34")
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