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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Resize cursor on start
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parent
7ec389c7bb
commit
ed4f708ae9
4 changed files with 9 additions and 2 deletions
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@ -1127,7 +1127,7 @@ position = Vector2(-2000, -736)
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[node name="ControlPad8" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
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[node name="ControlPad8" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
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position = Vector2(-2027, -735)
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position = Vector2(-2027, -735)
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Targets = [NodePath("../HorizontalForceField")]
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Targets = [NodePath("../HorizontalForceField")]
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Requirements = Array[ExtResource("6_8tdlb")]([ExtResource("84_ma1ta")])
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Requirements = [ExtResource("84_ma1ta")]
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[node name="Ammo6" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
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[node name="Ammo6" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
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position = Vector2(-872, -220)
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position = Vector2(-872, -220)
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@ -69,6 +69,8 @@ public partial class GameManager : Node2D
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{
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{
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Instance = this;
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Instance = this;
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GlobalState.Instance.ResizeCursor();
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if (GlobalState.Instance.SessionSettings.AllowSaving)
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if (GlobalState.Instance.SessionSettings.AllowSaving)
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{
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{
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GlobalState.Instance.SaveGame();
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GlobalState.Instance.SaveGame();
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@ -53,6 +53,11 @@ public partial class GlobalState : Node
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}
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}
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private void OnSizeChanged()
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private void OnSizeChanged()
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{
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ResizeCursor();
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}
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public void ResizeCursor()
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{
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{
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var root = GetTree().GetRoot();
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var root = GetTree().GetRoot();
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var baseSize = root.ContentScaleSize;
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var baseSize = root.ContentScaleSize;
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@ -123,6 +123,6 @@ public partial class OptionsMenu : MenuBase
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// Scale mouse
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// Scale mouse
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GlobalState.Instance.ResizeCursor(4);
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GlobalState.Instance.ResizeCursor();
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}
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}
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}
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}
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