Enemy feedback and mapping fixes

This commit is contained in:
Marco 2025-05-08 10:56:00 +02:00
commit eb1e8cfcb8
11 changed files with 33 additions and 14 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=20 format=4 uid="uid://d06oxglp06qyt"]
[gd_scene load_steps=19 format=4 uid="uid://d06oxglp06qyt"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_oj14n"]
[ext_resource type="Resource" uid="uid://c1lxymqnucaas" path="res://Resources/RogueliteMaps/Corridor_3x2.tres" id="2_oj14n"]
@ -12,7 +12,6 @@
[ext_resource type="Resource" uid="uid://dqnvesdj0dk3v" path="res://Resources/Bullets/simple_enemy_bullet.tres" id="7_nhpte"]
[ext_resource type="Script" uid="uid://umyqgyxjiaig" path="res://Scripts/Actors/ChestMarker.cs" id="8_nhpte"]
[ext_resource type="Texture2D" uid="uid://qeh4ai8h6sw5" path="res://Sprites/Chest.png" id="9_7q6f1"]
[ext_resource type="Script" uid="uid://b5fesrd4lv8t1" path="res://Scripts/Resources/Events/EventResource.cs" id="9_kbkbx"]
[ext_resource type="Script" uid="uid://bwox5lmgiijcs" path="res://Scripts/Resources/Events/ActivateEvent.cs" id="10_wffoc"]
[ext_resource type="PackedScene" uid="uid://dqr6myj0yaqvd" path="res://Scenes/Interactable/ScriptableMovementSensorLonger.tscn" id="11_wmiud"]
@ -98,11 +97,11 @@ BurstCoolDown = 0.0
[node name="MovementSensorLonger" parent="Tilemaps/Actors" instance=ExtResource("11_wmiud")]
position = Vector2(216, 119)
Events = Array[ExtResource("9_kbkbx")]([SubResource("Resource_00xb4")])
Events = [SubResource("Resource_00xb4")]
[node name="MovementSensorLonger2" parent="Tilemaps/Actors" instance=ExtResource("11_wmiud")]
position = Vector2(395, 117)
Events = Array[ExtResource("9_kbkbx")]([SubResource("Resource_00xb4")])
Events = [SubResource("Resource_00xb4")]
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false