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optimizations
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parent
91e063c01b
commit
eb1d74ee63
7 changed files with 33 additions and 6 deletions
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@ -57,8 +57,8 @@ public partial class Enemy : CharacterBody2D
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_currentHealth = Health;
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_navigationAgent = GetNodeOrNull<NavigationAgent2D>("NavigationAgent2D");
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_alarmManager = GetNodeOrNull<AlarmManager>("/root/GameScene/AlarmManager");
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_alarmManager = this.GetAlarmManager();
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if (_alarmManager != null)
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{
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@ -66,6 +66,12 @@ public partial class Enemy : CharacterBody2D
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}
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}
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public override void _ExitTree()
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{
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if (_alarmManager == null) return;
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_alarmManager.AlarmEnabled -= AlarmManagerOnAlarmEnabled;
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}
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private void AlarmManagerOnAlarmEnabled(Vector2 location)
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{
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if (NavigationEnabled && location.DistanceTo(this.GlobalPosition) <= AlarmReactRange)
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