Enemy FSM Animation

This commit is contained in:
Marco 2025-03-21 15:16:50 +01:00
commit e7c1814d98
12 changed files with 161 additions and 6 deletions

View file

@ -95,7 +95,8 @@ public partial class Shooting : EnemyStateBase
// Shoot at the player's last known position
EquippedWeapon.ShootDirection = direction;
StorageModule.FacingDirection = direction;
//StorageModule.FacingDirection = direction;
StorageModule.FacingDirection = direction.SnapToCardinal().Normalized();
EquippedWeapon.Shoot();
}