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Enemy FSM Animation
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12 changed files with 161 additions and 6 deletions
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@ -149,6 +149,7 @@ public partial class PlayerAnimationProvider : Node2D
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public void PlayDeathAnimation()
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{
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if (_deathParticles is null) return;
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this.CreateSibling<AutodeleteParticle>(_deathParticles, this.GlobalPosition);
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_animatedSprite.Visible = false;
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}
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