Motivation

This commit is contained in:
Marco 2025-03-31 18:28:33 +02:00
commit e73596e464
13 changed files with 100 additions and 34 deletions

View file

@ -114,6 +114,11 @@ public partial class GameManager : Node2D
StartingEquipment.AddRange(mapStartData.StartingEquipment);
}
public void AddMotivation(float motivation)
{
Player.AddMotivation(motivation);
}
public void ApplySessionState(SessionSettings settings)
{
//_inventoryManager.Load(settings.Items);