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Motivation
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13 changed files with 100 additions and 34 deletions
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@ -114,6 +114,11 @@ public partial class GameManager : Node2D
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StartingEquipment.AddRange(mapStartData.StartingEquipment);
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}
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public void AddMotivation(float motivation)
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{
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Player.AddMotivation(motivation);
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}
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public void ApplySessionState(SessionSettings settings)
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{
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//_inventoryManager.Load(settings.Items);
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