Alarm box rework

This commit is contained in:
Marco 2025-03-11 16:41:07 +01:00
commit e37f5a0f7a
2 changed files with 6 additions and 3 deletions

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=15 format=3 uid="uid://d1h48wgasakk4"]
[gd_scene load_steps=16 format=3 uid="uid://d1h48wgasakk4"]
[ext_resource type="Script" uid="uid://d0a0o50j82eo6" path="res://Scripts/Activables/ScriptableBase.cs" id="1_2d4he"]
[ext_resource type="Script" uid="uid://duhodrhcnoslh" path="res://Scripts/Interactables/Switch.cs" id="1_vly4n"]
[ext_resource type="Texture2D" uid="uid://bpc66amnvvkrn" path="res://Sprites/AlarmBox.png" id="2_slydm"]
[ext_resource type="Script" uid="uid://donxnd50p7dm8" path="res://Scripts/Resources/Events/AlarmDisableEvent.cs" id="2_umsjn"]
[ext_resource type="Script" uid="uid://b5fesrd4lv8t1" path="res://Scripts/Resources/Events/EventResource.cs" id="3_m2axc"]
[ext_resource type="Script" uid="uid://daqdq17qiessy" path="res://Scripts/Components/AlarmSpriteSwitcher.cs" id="5_7g2v5"]
[sub_resource type="Resource" id="Resource_hppa0"]
@ -68,12 +69,14 @@ animations = [{
}]
[node name="AlarmBox" type="Area2D" node_paths=PackedStringArray("Targets") groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_vly4n")
Targets = [NodePath("AlarmBox")]
[node name="AlarmBox" type="Node2D" parent="." groups=["Interactable"]]
script = ExtResource("1_2d4he")
Events = [SubResource("Resource_hppa0")]
Events = Array[ExtResource("3_m2axc")]([SubResource("Resource_hppa0")])
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_m2axc")