Removed debug messages for targets

This commit is contained in:
Marco 2025-07-09 12:10:56 +02:00
commit e2b9cc8c90

View file

@ -7,15 +7,15 @@ public static class ActivationHelper
public static bool UseTargets(Node activator, string target, ActivationType activationType = ActivationType.Toggle) public static bool UseTargets(Node activator, string target, ActivationType activationType = ActivationType.Toggle)
{ {
var res = false; var res = false;
GD.Print($"Trying to use targets called: {target}"); //GD.Print($"Trying to use targets called: {target}");
var targetList = activator.GetTree().GetNodesInGroup(target); var targetList = activator.GetTree().GetNodesInGroup(target);
foreach (var t in targetList) foreach (var t in targetList)
{ {
//string f; //string f;
GD.Print($"Trying to use {t.Name}"); //GD.Print($"Trying to use {t.Name}");
if (t is IActivable activable) if (t is IActivable activable)
{ {
GD.Print($"Activating {t.Name}"); //GD.Print($"Activating {t.Name}");
res |= activable.Activate(activationType); res |= activable.Activate(activationType);
} }
} }