Locked Doors

This commit is contained in:
Marco 2025-04-24 16:40:51 +02:00
commit e25da0fe16
20 changed files with 318 additions and 61 deletions

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using Cirno.Scripts.Resources.Roguelite;
using Godot;
using Godot.Collections;
namespace Cirno.Scripts.Resources;
[GlobalClass]
public partial class RogueliteMapTheme : Resource
{
[Export] public PackedScene HorizontalDoorPrefab { get; set; }
[Export] public PackedScene HorizontalWallPrefab { get; set; }
[Export] public PackedScene VerticalDoorPrefab { get; set; }
[Export] public PackedScene VerticalWallPrefab { get; set; }
[Export] public PackedScene DoorLockPrefab { get; set; }
[Export] public PackedScene KeyCardPrefab { get; set; }
[Export] public Array<RogueliteRoomResource> Rooms { get; set; }
}

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uid://bwtif3if3ea0u